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Fix tests for reordering costumes and sounds.
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1 changed files with 4 additions and 2 deletions
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@ -154,7 +154,8 @@ test('Reordering a sprite should emit a project changed event', t => {
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test('Reordering a costume should emit a project changed event', t => {
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test('Reordering a costume should emit a project changed event', t => {
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t.equal(vm.editingTarget.sprite.costumes.length, 2);
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t.equal(vm.editingTarget.sprite.costumes.length, 2);
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const spriteId = vm.editingTarget.id;
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const spriteId = vm.editingTarget.id;
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vm.reorderCostume(spriteId, 2, 1);
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const reordered = vm.reorderCostume(spriteId, 1, 0);
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t.equal(reordered, true);
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t.equal(projectChanged, true);
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t.equal(projectChanged, true);
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t.end();
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t.end();
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});
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});
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@ -172,7 +173,8 @@ test('Reordering a sound should emit a project changed event', t => {
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// Reset the project changed flag to ignore change from adding new sound
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// Reset the project changed flag to ignore change from adding new sound
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projectChanged = false;
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projectChanged = false;
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t.equal(vm.editingTarget.sprite.sounds.length, 2);
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t.equal(vm.editingTarget.sprite.sounds.length, 2);
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vm.reorderSound(spriteId, 2, 1);
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const reordered = vm.reorderSound(spriteId, 1, 0);
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t.equal(reordered, true);
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t.equal(projectChanged, true);
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t.equal(projectChanged, true);
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t.end();
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t.end();
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});
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});
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