Simplify logic for Thread status

This commit is contained in:
Tim Mickel 2016-06-30 17:12:16 -04:00
parent ab6e0d3839
commit ec4567aa8a
2 changed files with 15 additions and 16 deletions

View file

@ -134,17 +134,10 @@ Sequencer.prototype.stepToReporter = function (thread, blockId, inputName) {
currentStackFrame.waitingReporter = inputName;
// Actually execute the block.
this.startThread(thread);
if (thread.status === Thread.STATUS_YIELD ||
thread.status === Thread.STATUS_YIELD_BLOCK) {
// Reporter yielded; caller must wait for it to unyield.
// The value will be populated once the reporter unyields,
// and passed up to the currentStackFrame on next execution.
return true;
} else if (thread.status === Thread.STATUS_DONE) {
// Reporter finished, mark the thread as running.
thread.status = Thread.STATUS_RUNNING;
return false;
}
// If a reporter yielded, caller must wait for it to unyield.
// The value will be populated once the reporter unyields,
// and passed up to the currentStackFrame on next execution.
return thread.status === Thread.STATUS_YIELD;
};
/**
@ -155,7 +148,8 @@ Sequencer.prototype.proceedThread = function (thread) {
var currentBlockId = thread.peekStack();
// Mark the status as done and proceed to the next block.
this.runtime.glowBlock(currentBlockId, false);
thread.status = Thread.STATUS_DONE;
// If the block was yielding, move back to running state.
thread.status = Thread.STATUS_RUNNING;
// Pop from the stack - finished this level of execution.
thread.popStack();
// Push next connected block, if there is one.
@ -167,6 +161,10 @@ Sequencer.prototype.proceedThread = function (thread) {
while (thread.peekStack() === null && thread.stack.length > 0) {
thread.popStack();
}
// If we still can't find a next block to run, mark the thread as done.
if (thread.peekStack() === null) {
thread.status = Thread.STATUS_DONE;
}
};
module.exports = Sequencer;

View file

@ -32,22 +32,23 @@ function Thread (firstBlock) {
/**
* Thread status for initialized or running thread.
* Threads are in this state when the primitive is called for the first time.
* This is the default state for a thread - execution should run normally,
* stepping from block to block.
* @const
*/
Thread.STATUS_RUNNING = 0;
/**
* Thread status for a yielded thread.
* Threads are in this state when a primitive has yielded.
* Threads are in this state when a primitive has yielded; execution is paused
* until the relevant primitive unyields.
* @const
*/
Thread.STATUS_YIELD = 1;
/**
* Thread status for a finished/done thread.
* Thread is moved to this state when the interpreter
* can proceed with execution.
* Thread is in this state when there are no more blocks to execute.
* @const
*/
Thread.STATUS_DONE = 2;