Rename playground/motion.html to video-sensing.html

This commit is contained in:
Michael "Z" Goddard 2018-03-30 14:54:58 -04:00
parent 6d2c29530f
commit d4bffcbddb
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GPG key ID: 762CD40DD5349872
3 changed files with 28 additions and 13 deletions

View file

@ -11,8 +11,8 @@
<!-- Stage rendering -->
<script src="./scratch-render.js"></script>
<!-- Extension -->
<script src="./motion-extension.js"></script>
<script src="./video-sensing-extension-debug.js"></script>
<!-- Motion -->
<script src="./motion.js"></script>
<script src="./video-sensing.js"></script>
</body>
</html>

View file

@ -1,4 +1,7 @@
(function () {
const BENCHMARK_THROTTLE = 250;
const INTERVAL = 33;
const video = document.createElement('video');
navigator.getUserMedia({
audio: false,
@ -17,18 +20,18 @@
video.height = video.videoHeight;
});
}, err => {
/* eslint no-console:0 */
// eslint-disable-next-line no-console
console.log(err);
});
const VideoMotion = window.Scratch3MotionDetect.VideoMotion;
const VideoMotionView = window.Scratch3MotionDetect.VideoMotionView;
const VideoMotion = window.Scratch3VideoSensingDebug.VideoMotion;
const VideoMotionView = window.Scratch3VideoSensingDebug.VideoMotionView;
// Create motion detector
const motion = new VideoMotion();
// Create debug views that will render different slices of how the detector
// uses the a frame of input.
// uses a frame of input.
const OUTPUT = VideoMotionView.OUTPUT;
const outputKeys = Object.keys(OUTPUT);
const outputValues = Object.values(OUTPUT);
@ -38,6 +41,7 @@
const defaultViews = [OUTPUT.INPUT, OUTPUT.XY_CELL, OUTPUT.T_CELL, OUTPUT.UV_CELL];
// Add activation toggles for each debug view.
const activators = document.createElement('div');
activators.style.userSelect = 'none';
outputValues.forEach((output, index) => {
@ -66,8 +70,14 @@
// Add a text line to display milliseconds per frame, motion value, and
// motion direction
const textContainer = document.createElement('div');
const textHeader = document.createElement('div');
textHeader.innerText = 'duration (us) :: motion amount :: motion direction';
textContainer.appendChild(textHeader);
const textEl = document.createElement('div');
document.body.appendChild(textEl);
textEl.innerText = `0 :: 0 :: 0`;
textContainer.appendChild(textEl);
document.body.appendChild(textContainer);
let textTimer = Date.now();
// Add the motion debug views to the dom after the text line, so the text
@ -82,7 +92,7 @@
const ctx = tempCanvas.getContext('2d');
const loop = function () {
const timeoutId = setTimeout(loop, 33);
const timeoutId = setTimeout(loop, INTERVAL);
try {
// Get the bitmap data for the video frame
@ -90,15 +100,20 @@
ctx.drawImage(
video,
0, 0, video.width || video.clientWidth, video.height || video.clientHeight,
-480, 0, tempCanvas.width, tempCanvas.height
-tempCanvas.width, 0, tempCanvas.width, tempCanvas.height
);
ctx.resetTransform();
const data = ctx.getImageData(0, 0, tempCanvas.width, tempCanvas.height);
// Analyze the latest frame.
const b = performance.now();
motion.addFrame(data.data);
motion.analyzeFrame();
if (Date.now() - textTimer > 250) {
// Every so often update the visible debug numbers with duration in
// microseconds, the amount of motion and the direction of the
// motion.
if (Date.now() - textTimer > BENCHMARK_THROTTLE) {
const e = performance.now();
const analyzeDuration = ((e - b) * 1000).toFixed(0);
const motionAmount = motion.motionAmount.toFixed(1);
@ -108,7 +123,7 @@
}
views.forEach(_view => _view.active && _view.draw());
} catch (error) {
/* eslint no-console:0 */
// eslint-disable-next-line no-console
console.error(error.stack || error);
clearTimeout(timeoutId);
}

View file

@ -87,7 +87,7 @@ module.exports = [
// Renderer
'scratch-render'
],
'motion-extension': './src/extensions/scratch3_video_sensing/debug'
'video-sensing-extension-debug': './src/extensions/scratch3_video_sensing/debug'
},
output: {
path: path.resolve(__dirname, 'playground'),
@ -101,7 +101,7 @@ module.exports = [
},
{
test: require.resolve('./src/extensions/scratch3_video_sensing/debug.js'),
loader: 'expose-loader?Scratch3MotionDetect'
loader: 'expose-loader?Scratch3VideoSensingDebug'
},
{
test: require.resolve('stats.js/build/stats.min.js'),