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Keep "waiting reporter name" on the stack frame.
Also add highlighting for inputs.
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parent
7ef3807b18
commit
d15c93af05
2 changed files with 13 additions and 9 deletions
src/engine
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@ -10,10 +10,9 @@ var DEBUG_BLOCK_CALLS = true;
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* Execute a block.
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* @param {!Sequencer} sequencer Which sequencer is executing.
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* @param {!Thread} thread Thread which to read and execute.
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* @param {string=} opt_waitingInputName If evaluating an input, its name.
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* @return {?Any} Reported value, if available immediately.
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*/
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var execute = function (sequencer, thread, opt_waitingInputName) {
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var execute = function (sequencer, thread) {
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var runtime = sequencer.runtime;
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// Current block to execute is the one on the top of the stack.
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@ -48,14 +47,18 @@ var execute = function (sequencer, thread, opt_waitingInputName) {
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if (DEBUG_BLOCK_CALLS) {
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console.time('Yielding reporter evaluation');
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}
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var result = execute(sequencer, thread, inputName);
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runtime.glowBlock(inputBlockId, true);
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var result = execute(sequencer, thread);
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// Did the reporter yield?
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if (thread.status === Thread.STATUS_YIELD) {
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// Reporter yielded; don't pop stack and wait for it to unyield.
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// The value will be populated once the reporter unyields,
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// and passed up to the currentStackFrame on next execution.
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// Save name of this input to be filled by child `util.report`.
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currentStackFrame.waitingReporter = inputName;
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return;
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}
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runtime.glowBlock(inputBlockId, false);
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thread.popStack();
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argValues[inputName] = result;
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}
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@ -84,12 +87,11 @@ var execute = function (sequencer, thread, opt_waitingInputName) {
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sequencer.proceedThread(thread);
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},
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report: function(reportedValue) {
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thread.pushReportedValue(opt_waitingInputName, reportedValue);
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if (DEBUG_BLOCK_CALLS) {
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console.log('Reported: ', reportedValue,
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' for ', opt_waitingInputName);
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console.log('Reported: ', reportedValue);
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console.timeEnd('Yielding reporter evaluation');
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}
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thread.pushReportedValue(reportedValue);
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sequencer.proceedThread(thread);
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},
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timeout: thread.addTimeout.bind(thread),
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