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Fix comment on drawableVisible property
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@ -6,7 +6,7 @@ const RenderedTarget = require('../sprites/rendered-target');
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* @typedef {object} BubbleState - the bubble state associated with a particular target.
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* @property {Boolean} onSpriteRight - tracks whether the bubble is right or left of the sprite.
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* @property {?int} drawableId - the ID of the associated bubble Drawable, null if none.
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* @property {Boolean} drawableVisible - if drawable has been hidden by blank text.
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* @property {Boolean} drawableVisible - false if drawable has been hidden by blank text.
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* See _renderBubble for explanation of this optimization.
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* @property {string} text - the text of the bubble.
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* @property {string} type - the type of the bubble, "say" or "think"
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