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synced 2024-12-24 06:52:40 -05:00
added named variables to onMessage for readability. Changed wording of motor-blocks. Added BLE Advertisement Manufacturer Data as filter for scanning, for https://github.com/LLK/scratch-link/issues/112
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1 changed files with 29 additions and 27 deletions
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@ -366,8 +366,6 @@ class BoostMotor {
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*/
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turnOn () {
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if (this._power === 0) return;
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//console.log(this._index)
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//console.log(this._power * this._direction)
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const cmd = this._parent.generateOutputCommand(
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this._index,
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0x51,
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@ -677,7 +675,13 @@ class Boost {
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}
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this._ble = new BLE(this._runtime, this._extensionId, {
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filters: [{
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services: [BLEService]
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services: [BLEService],
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manufacturerData: {
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0x0397: {
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dataPrefix: [0x97, 0x03, 0x00, 0x40],
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mask: [0xFF, 0xFF, 0, 0xFF]
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}
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}
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}],
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optionalServices: []
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}, this._onConnect);
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@ -777,7 +781,6 @@ class Boost {
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);
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}
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command.unshift(command.length +1)
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console.log(buf2hex(command))
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return command;
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}
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@ -807,9 +810,6 @@ class Boost {
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command.unshift(command.length+1) // Prepend payload with length byte
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//DEBUG
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console.log(buf2hex(command))
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return command;
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}
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@ -842,21 +842,25 @@ class Boost {
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* We base our switch-case on Message Type
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*/
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var messageType = data[2];
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var portID = data[3];
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const messageType = data[2];
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const portID = data[3];
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switch (messageType) {
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case BoostMessageTypes.HUB_ATTACHED_IO: // IO Attach/Detach events
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/*
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* 3: Port ID
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* 4: Event
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* 5: IO Type ID
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*/
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switch (data[4]) {
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case BoostMessageTypes.HUB_ATTACHED_IO: // IO Attach/Detach events
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const event = data[4]
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const typeId = data[5]
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switch (event) {
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case BoostIOEvent.ATTACHED:
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//case BoostIOEvent.ATTACHED_VIRTUAL:
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this._registerSensorOrMotor(portID, data[5])
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this._registerSensorOrMotor(portID, typeId)
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break;
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case BoostIOEvent.DETACHED:
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this._clearPort(portID);
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@ -866,9 +870,7 @@ class Boost {
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}
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break;
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case BoostMessageTypes.PORT_VALUE:
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//console.log(buf2hex(data))
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var type = this._ports[portID];
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//var valueFormat = data.length
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// TODO: Build a proper value-formatting based on the PORT_INPUT_FORMAT-messages instead of hardcoding value-handling
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switch(type) {
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case BoostDevice.TILT:
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@ -1069,7 +1071,7 @@ class Scratch3BoostBlocks {
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opcode: 'motorOnFor',
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text: formatMessage({
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id: 'boost.motorOnFor',
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default: 'turn [MOTOR_ID] on for [DURATION] seconds',
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default: 'turn motor [MOTOR_ID] on for [DURATION] seconds',
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description: 'turn a motor on for some time'
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}),
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blockType: BlockType.COMMAND,
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@ -1089,7 +1091,7 @@ class Scratch3BoostBlocks {
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opcode: 'motorOnForRotation',
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text: formatMessage({
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id: 'boost.motorOnForRotation',
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default: 'turn [MOTOR_ID] on for [ROTATION] rotations',
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default: 'turn motor [MOTOR_ID] on for [ROTATION] rotations',
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description: 'turn a motor on for rotation'
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}),
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blockType: BlockType.COMMAND,
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@ -1109,7 +1111,7 @@ class Scratch3BoostBlocks {
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opcode: 'motorOn',
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text: formatMessage({
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id: 'boost.motorOn',
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default: 'turn [MOTOR_ID] on',
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default: 'turn motor [MOTOR_ID] on',
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description: 'turn a motor on indefinitely'
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}),
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blockType: BlockType.COMMAND,
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@ -1125,7 +1127,7 @@ class Scratch3BoostBlocks {
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opcode: 'motorOff',
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text: formatMessage({
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id: 'boost.motorOff',
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default: 'turn [MOTOR_ID] off',
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default: 'turn motor [MOTOR_ID] off',
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description: 'turn a motor off'
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}),
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blockType: BlockType.COMMAND,
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@ -1141,7 +1143,7 @@ class Scratch3BoostBlocks {
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opcode: 'startMotorPower',
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text: formatMessage({
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id: 'boost.startMotorPower',
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default: 'set [MOTOR_ID] power to [POWER]',
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default: 'set motor [MOTOR_ID] power to [POWER] %',
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description: 'set the motor\'s power and turn it on'
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}),
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blockType: BlockType.COMMAND,
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@ -1161,7 +1163,7 @@ class Scratch3BoostBlocks {
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opcode: 'setMotorDirection',
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text: formatMessage({
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id: 'boost.setMotorDirection',
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default: 'set [MOTOR_ID] direction to [MOTOR_DIRECTION]',
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default: 'set motor [MOTOR_ID] direction to [MOTOR_DIRECTION]',
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description: 'set the motor\'s turn direction'
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}),
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blockType: BlockType.COMMAND,
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@ -1182,7 +1184,7 @@ class Scratch3BoostBlocks {
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opcode: 'motorZero',
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text: formatMessage({
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id: 'boost.motorZero',
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default: 'zero [MOTOR_ID]',
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default: 'zero motor [MOTOR_ID]',
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description: 'set a motor\'s position to 0'
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}),
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blockType: BlockType.COMMAND,
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@ -1334,7 +1336,7 @@ class Scratch3BoostBlocks {
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{
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text: formatMessage({
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id: 'boost.motorId.a',
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default: 'motor A',
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default: 'A',
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description: 'label for motor A element in motor menu for LEGO Boost extension'
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}),
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value: BoostMotorLabel.A
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@ -1342,7 +1344,7 @@ class Scratch3BoostBlocks {
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{
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text: formatMessage({
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id: 'boost.motorId.b',
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default: 'motor B',
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default: 'B',
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description: 'label for motor B element in motor menu for LEGO Boost extension'
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}),
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value: BoostMotorLabel.B
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@ -1350,7 +1352,7 @@ class Scratch3BoostBlocks {
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{
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text: formatMessage({
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id: 'boost.motorId.c',
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default: 'motor C',
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default: 'C',
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description: 'label for motor C element in motor menu for LEGO Boost extension'
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}),
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value: BoostMotorLabel.C
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@ -1358,7 +1360,7 @@ class Scratch3BoostBlocks {
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{
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text: formatMessage({
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id: 'boost.motorId.d',
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default: 'motor D',
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default: 'D',
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description: 'label for motor D element in motor menu for LEGO Boost extension'
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}),
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value: BoostMotorLabel.D
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