Better shadow evaluation ()

* Better shadow evaluation

* Audit and improve casting for all primitives

* Force repeat times to int

* Remove colorPicker shadow menu
This commit is contained in:
Tim Mickel 2016-09-12 13:14:16 -04:00 committed by GitHub
parent ebbfe881db
commit bbea1af5a3
8 changed files with 132 additions and 134 deletions
src/engine

View file

@ -22,40 +22,91 @@ var execute = function (sequencer, thread) {
var currentBlockId = thread.peekStack();
var currentStackFrame = thread.peekStackFrame();
// Query info about the block.
var opcode = target.blocks.getOpcode(currentBlockId);
var blockFunction = runtime.getOpcodeFunction(opcode);
var isHat = runtime.getIsHat(opcode);
var fields = target.blocks.getFields(currentBlockId);
var inputs = target.blocks.getInputs(currentBlockId);
if (!opcode) {
console.warn('Could not get opcode for block: ' + currentBlockId);
return;
}
var blockFunction = runtime.getOpcodeFunction(opcode);
var isHat = runtime.getIsHat(opcode);
// Hats are implemented slightly differently from regular blocks.
// If they have an associated block function, it's treated as a predicate;
// if not, execution will proceed right through it (as a no-op).
if (!blockFunction) {
if (!isHat) {
console.warn('Could not get implementation for opcode: ' + opcode);
/**
* Handle any reported value from the primitive, either directly returned
* or after a promise resolves.
* @param {*} resolvedValue Value eventually returned from the primitive.
*/
var handleReport = function (resolvedValue) {
thread.pushReportedValue(resolvedValue);
if (isHat) {
// Hat predicate was evaluated.
if (runtime.getIsEdgeActivatedHat(opcode)) {
// If this is an edge-activated hat, only proceed if
// the value is true and used to be false.
var oldEdgeValue = runtime.updateEdgeActivatedValue(
currentBlockId,
resolvedValue
);
var edgeWasActivated = !oldEdgeValue && resolvedValue;
if (!edgeWasActivated) {
sequencer.retireThread(thread);
}
} else {
// Not an edge-activated hat: retire the thread
// if predicate was false.
if (!resolvedValue) {
sequencer.retireThread(thread);
}
}
} else {
// In a non-hat, report the value visually if necessary if
// at the top of the thread stack.
if (typeof resolvedValue !== 'undefined' && thread.atStackTop()) {
runtime.visualReport(currentBlockId, resolvedValue);
}
// Finished any yields.
thread.setStatus(Thread.STATUS_RUNNING);
}
};
// Hats and single-field shadows are implemented slightly differently
// from regular blocks.
// For hats: if they have an associated block function,
// it's treated as a predicate; if not, execution will proceed as a no-op.
// For single-field shadows: If the block has a single field, and no inputs,
// immediately return the value of the field.
if (!blockFunction) {
if (isHat) {
// Skip through the block (hat with no predicate).
return;
} else {
if (Object.keys(fields).length == 1 &&
Object.keys(inputs).length == 0) {
// One field and no inputs - treat as arg.
for (var fieldKey in fields) { // One iteration.
handleReport(fields[fieldKey].value);
}
} else {
console.warn('Could not get implementation for opcode: ' +
opcode);
}
thread.requestScriptGlowInFrame = true;
return;
}
// Skip through the block.
// (either hat with no predicate, or missing op).
thread.requestScriptGlowInFrame = true;
return;
}
// Generate values for arguments (inputs).
var argValues = {};
// Add all fields on this block to the argValues.
var fields = target.blocks.getFields(currentBlockId);
for (var fieldName in fields) {
argValues[fieldName] = fields[fieldName].value;
}
// Recursively evaluate input blocks.
var inputs = target.blocks.getInputs(currentBlockId);
for (var inputName in inputs) {
var input = inputs[inputName];
var inputBlockId = input.block;
@ -117,44 +168,6 @@ var execute = function (sequencer, thread) {
thread.requestScriptGlowInFrame = true;
}
/**
* Handle any reported value from the primitive, either directly returned
* or after a promise resolves.
* @param {*} resolvedValue Value eventually returned from the primitive.
*/
var handleReport = function (resolvedValue) {
thread.pushReportedValue(resolvedValue);
if (isHat) {
// Hat predicate was evaluated.
if (runtime.getIsEdgeActivatedHat(opcode)) {
// If this is an edge-activated hat, only proceed if
// the value is true and used to be false.
var oldEdgeValue = runtime.updateEdgeActivatedValue(
currentBlockId,
resolvedValue
);
var edgeWasActivated = !oldEdgeValue && resolvedValue;
if (!edgeWasActivated) {
sequencer.retireThread(thread);
}
} else {
// Not an edge-activated hat: retire the thread
// if predicate was false.
if (!resolvedValue) {
sequencer.retireThread(thread);
}
}
} else {
// In a non-hat, report the value visually if necessary if
// at the top of the thread stack.
if (typeof resolvedValue !== 'undefined' && thread.atStackTop()) {
runtime.visualReport(currentBlockId, resolvedValue);
}
// Finished any yields.
thread.setStatus(Thread.STATUS_RUNNING);
}
};
// If it's a promise, wait until promise resolves.
if (isPromise(primitiveReportedValue)) {
if (thread.status === Thread.STATUS_RUNNING) {