Use ES6 linting rules in the project root

Update all tests for `no-var` and `prefer-arrow-callback` (using `--fix`)
This commit is contained in:
Ray Schamp 2017-04-20 19:17:05 -04:00
parent 5f59d1e7e5
commit bafdf8d9f2
36 changed files with 666 additions and 666 deletions
test/integration

View file

@ -1,35 +1,35 @@
var path = require('path');
var test = require('tap').test;
var attachTestStorage = require('../fixtures/attach-test-storage');
var extract = require('../fixtures/extract');
var VirtualMachine = require('../../src/index');
const path = require('path');
const test = require('tap').test;
const attachTestStorage = require('../fixtures/attach-test-storage');
const extract = require('../fixtures/extract');
const VirtualMachine = require('../../src/index');
var uri = path.resolve(__dirname, '../fixtures/looks.sb2');
var project = extract(uri);
const uri = path.resolve(__dirname, '../fixtures/looks.sb2');
const project = extract(uri);
test('looks', function (t) {
var vm = new VirtualMachine();
test('looks', t => {
const vm = new VirtualMachine();
attachTestStorage(vm);
// Evaluate playground data and exit
vm.on('playgroundData', function (e) {
var threads = JSON.parse(e.threads);
vm.on('playgroundData', e => {
const threads = JSON.parse(e.threads);
t.ok(threads.length === 0);
t.end();
process.nextTick(process.exit);
});
// Start VM, load project, and run
t.doesNotThrow(function () {
t.doesNotThrow(() => {
vm.start();
vm.clear();
vm.setCompatibilityMode(false);
vm.setTurboMode(false);
vm.loadProject(project).then(function () {
vm.loadProject(project).then(() => {
vm.greenFlag();
// After two seconds, get playground data and stop
setTimeout(function () {
setTimeout(() => {
vm.getPlaygroundData();
vm.stopAll();
}, 2000);