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Use ES6 linting rules in the project root
Update all tests for `no-var` and `prefer-arrow-callback` (using `--fix`)
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36 changed files with 666 additions and 666 deletions
test/integration
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@ -1,35 +1,35 @@
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var path = require('path');
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var test = require('tap').test;
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var attachTestStorage = require('../fixtures/attach-test-storage');
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var extract = require('../fixtures/extract');
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var VirtualMachine = require('../../src/index');
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const path = require('path');
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const test = require('tap').test;
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const attachTestStorage = require('../fixtures/attach-test-storage');
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const extract = require('../fixtures/extract');
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const VirtualMachine = require('../../src/index');
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var uri = path.resolve(__dirname, '../fixtures/looks.sb2');
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var project = extract(uri);
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const uri = path.resolve(__dirname, '../fixtures/looks.sb2');
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const project = extract(uri);
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test('looks', function (t) {
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var vm = new VirtualMachine();
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test('looks', t => {
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const vm = new VirtualMachine();
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attachTestStorage(vm);
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// Evaluate playground data and exit
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vm.on('playgroundData', function (e) {
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var threads = JSON.parse(e.threads);
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vm.on('playgroundData', e => {
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const threads = JSON.parse(e.threads);
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t.ok(threads.length === 0);
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t.end();
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process.nextTick(process.exit);
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});
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// Start VM, load project, and run
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t.doesNotThrow(function () {
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t.doesNotThrow(() => {
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vm.start();
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vm.clear();
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vm.setCompatibilityMode(false);
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vm.setTurboMode(false);
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vm.loadProject(project).then(function () {
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vm.loadProject(project).then(() => {
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vm.greenFlag();
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// After two seconds, get playground data and stop
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setTimeout(function () {
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setTimeout(() => {
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vm.getPlaygroundData();
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vm.stopAll();
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}, 2000);
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