Use ES6 linting rules in the project root

Update all tests for `no-var` and `prefer-arrow-callback` (using `--fix`)
This commit is contained in:
Ray Schamp 2017-04-20 19:17:05 -04:00
parent 5f59d1e7e5
commit bafdf8d9f2
36 changed files with 666 additions and 666 deletions
test/integration

View file

@ -1,32 +1,32 @@
var fs = require('fs');
var path = require('path');
var test = require('tap').test;
var attachTestStorage = require('../fixtures/attach-test-storage');
var extract = require('../fixtures/extract');
var VirtualMachine = require('../../src/index');
const fs = require('fs');
const path = require('path');
const test = require('tap').test;
const attachTestStorage = require('../fixtures/attach-test-storage');
const extract = require('../fixtures/extract');
const VirtualMachine = require('../../src/index');
var projectUri = path.resolve(__dirname, '../fixtures/complex.sb2');
var project = extract(projectUri);
const projectUri = path.resolve(__dirname, '../fixtures/complex.sb2');
const project = extract(projectUri);
var spriteUri = path.resolve(__dirname, '../fixtures/sprite.json');
var sprite = fs.readFileSync(spriteUri, 'utf8');
const spriteUri = path.resolve(__dirname, '../fixtures/sprite.json');
const sprite = fs.readFileSync(spriteUri, 'utf8');
test('complex', function (t) {
var vm = new VirtualMachine();
test('complex', t => {
const vm = new VirtualMachine();
attachTestStorage(vm);
// Evaluate playground data and exit
vm.on('playgroundData', function (e) {
var threads = JSON.parse(e.threads);
vm.on('playgroundData', e => {
const threads = JSON.parse(e.threads);
t.ok(threads.length === 0);
t.end();
process.nextTick(process.exit);
});
// Manipulate each target
vm.on('targetsUpdate', function (data) {
var targets = data.targetList;
for (var i in targets) {
vm.on('targetsUpdate', data => {
const targets = data.targetList;
for (const i in targets) {
if (targets[i].isStage === true) continue;
if (targets[i].name.match(/test/)) continue;
@ -55,12 +55,12 @@ test('complex', function (t) {
});
// Start VM, load project, and run
t.doesNotThrow(function () {
t.doesNotThrow(() => {
vm.start();
vm.clear();
vm.setCompatibilityMode(false);
vm.setTurboMode(false);
vm.loadProject(project).then(function () {
vm.loadProject(project).then(() => {
vm.greenFlag();
// Post IO data
@ -89,7 +89,7 @@ test('complex', function (t) {
);
// After two seconds, get playground data and stop
setTimeout(function () {
setTimeout(() => {
vm.getPlaygroundData();
vm.stopAll();
}, 2000);