mirror of
https://github.com/scratchfoundation/scratch-vm.git
synced 2024-12-24 06:52:40 -05:00
Merge branch 'develop' into extensions/ev3-rate-limiting
This commit is contained in:
commit
b6a33cc3ed
9 changed files with 235 additions and 144 deletions
|
@ -16,6 +16,7 @@ const maybeFormatMessage = require('../util/maybe-format-message');
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|||
const StageLayering = require('./stage-layering');
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||||
const Variable = require('./variable');
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||||
const xmlEscape = require('../util/xml-escape');
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||||
const ScratchLinkWebSocket = require('../util/scratch-link-websocket');
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||||
|
||||
// Virtual I/O devices.
|
||||
const Clock = require('../io/clock');
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||||
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@ -1289,6 +1290,34 @@ class Runtime extends EventEmitter {
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(result, categoryInfo) => result.concat(categoryInfo.blocks.map(blockInfo => blockInfo.json)), []);
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||||
}
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||||
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||||
/**
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||||
* Get a scratch link socket.
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* @param {string} type Either BLE or BT
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||||
* @returns {ScratchLinkSocket} The scratch link socket.
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*/
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getScratchLinkSocket (type) {
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const factory = this._linkSocketFactory || this._defaultScratchLinkSocketFactory;
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||||
return factory(type);
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||||
}
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||||
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||||
/**
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* Configure how ScratchLink sockets are created. Factory must consume a "type" parameter
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* either BT or BLE.
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||||
* @param {Function} factory The new factory for creating ScratchLink sockets.
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||||
*/
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||||
configureScratchLinkSocketFactory (factory) {
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this._linkSocketFactory = factory;
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||||
}
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||||
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/**
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||||
* The default scratch link socket creator, using websockets to the installed device manager.
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* @param {string} type Either BLE or BT
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||||
* @returns {ScratchLinkSocket} The new scratch link socket (a WebSocket object)
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||||
*/
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||||
_defaultScratchLinkSocketFactory (type) {
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return new ScratchLinkWebSocket(type);
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}
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||||
/**
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* Register an extension that communications with a hardware peripheral by id,
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* to have access to it and its peripheral functions in the future.
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|
@ -20,7 +20,6 @@ const builtinExtensions = {
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text2speech: () => require('../extensions/scratch3_text2speech'),
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translate: () => require('../extensions/scratch3_translate'),
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videoSensing: () => require('../extensions/scratch3_video_sensing'),
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speech2text: () => require('../extensions/scratch3_speech2text'),
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ev3: () => require('../extensions/scratch3_ev3'),
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makeymakey: () => require('../extensions/scratch3_makeymakey'),
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boost: () => require('../extensions/scratch3_boost'),
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@ -332,36 +332,36 @@ class BoostMotor {
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* @type {Object}
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* @private
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*/
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this._pendingTimeoutId = null;
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this._pendingDurationTimeoutId = null;
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||||
/**
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||||
* The starting time for the pending timeout.
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* The starting time for the pending duration timeout.
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||||
* @type {number}
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||||
* @private
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*/
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this._pendingTimeoutStartTime = null;
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this._pendingDurationTimeoutStartTime = null;
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||||
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||||
/**
|
||||
* The delay/duration of the pending timeout.
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* The delay/duration of the pending duration timeout.
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||||
* @type {number}
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||||
* @private
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*/
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this._pendingTimeoutDelay = null;
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this._pendingDurationTimeoutDelay = null;
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||||
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||||
/**
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* The target position of a turn-based command.
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* @type {number}
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* @private
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*/
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this._pendingPositionDestination = null;
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this._pendingRotationDestination = null;
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/**
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* If the motor has been turned on run for a specific duration,
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* this is the function that will be called once Scratch VM gets a notification from the Move Hub.
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* If the motor has been turned on run for a specific rotation, this is the function
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* that will be called once Scratch VM gets a notification from the Move Hub.
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* @type {Object}
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* @private
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||||
*/
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||||
this._pendingPromiseFunction = null;
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||||
this._pendingRotationPromise = null;
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||||
|
||||
this.turnOff = this.turnOff.bind(this);
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||||
}
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||||
|
@ -432,43 +432,43 @@ class BoostMotor {
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|||
*/
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||||
set status (value) {
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||||
this._clearRotationState();
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||||
this._clearTimeout();
|
||||
this._clearDurationTimeout();
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||||
this._status = value;
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||||
}
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||||
|
||||
/**
|
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* @return {number} - time, in milliseconds, of when the pending timeout began.
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||||
* @return {number} - time, in milliseconds, of when the pending duration timeout began.
|
||||
*/
|
||||
get pendingTimeoutStartTime () {
|
||||
return this._pendingTimeoutStartTime;
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||||
get pendingDurationTimeoutStartTime () {
|
||||
return this._pendingDurationTimeoutStartTime;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return {number} - delay, in milliseconds, of the pending timeout.
|
||||
* @return {number} - delay, in milliseconds, of the pending duration timeout.
|
||||
*/
|
||||
get pendingTimeoutDelay () {
|
||||
return this._pendingTimeoutDelay;
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||||
get pendingDurationTimeoutDelay () {
|
||||
return this._pendingDurationTimeoutDelay;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return {number} - delay, in milliseconds, of the pending timeout.
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||||
* @return {number} - target position, in degrees, of the pending rotation.
|
||||
*/
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||||
get pendingPositionDestination () {
|
||||
return this._pendingPositionDestination;
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||||
get pendingRotationDestination () {
|
||||
return this._pendingRotationDestination;
|
||||
}
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||||
|
||||
/**
|
||||
* @return {boolean} - true if this motor is currently moving, false if this motor is off or braking.
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||||
* @return {Promise} - the Promise function for the pending rotation.
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||||
*/
|
||||
get pendingPromiseFunction () {
|
||||
return this._pendingPromiseFunction;
|
||||
get pendingRotationPromise () {
|
||||
return this._pendingRotationPromise;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {function} func - function to resolve promise
|
||||
* @param {function} func - function to resolve pending rotation Promise
|
||||
*/
|
||||
set pendingPromiseFunction (func) {
|
||||
this._pendingPromiseFunction = func;
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||||
set pendingRotationPromise (func) {
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||||
this._pendingRotationPromise = func;
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||||
}
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||||
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||||
/**
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||||
|
@ -505,7 +505,7 @@ class BoostMotor {
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milliseconds = Math.max(0, milliseconds);
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this.status = BoostMotorState.ON_FOR_TIME;
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this._turnOn();
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this._setNewTimeout(this.turnOff, milliseconds);
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||||
this._setNewDurationTimeout(this.turnOff, milliseconds);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -530,7 +530,7 @@ class BoostMotor {
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|||
);
|
||||
|
||||
this.status = BoostMotorState.ON_FOR_ROTATION;
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||||
this._pendingPositionDestination = this.position + (degrees * this.direction * direction);
|
||||
this._pendingRotationDestination = this.position + (degrees * this.direction * direction);
|
||||
this._parent.send(BoostBLE.characteristic, cmd);
|
||||
}
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||||
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||||
|
@ -558,12 +558,12 @@ class BoostMotor {
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|||
* Clear the motor action timeout, if any. Safe to call even when there is no pending timeout.
|
||||
* @private
|
||||
*/
|
||||
_clearTimeout () {
|
||||
if (this._pendingTimeoutId !== null) {
|
||||
clearTimeout(this._pendingTimeoutId);
|
||||
this._pendingTimeoutId = null;
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||||
this._pendingTimeoutStartTime = null;
|
||||
this._pendingTimeoutDelay = null;
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||||
_clearDurationTimeout () {
|
||||
if (this._pendingDurationTimeoutId !== null) {
|
||||
clearTimeout(this._pendingDurationTimeoutId);
|
||||
this._pendingDurationTimeoutId = null;
|
||||
this._pendingDurationTimeoutStartTime = null;
|
||||
this._pendingDurationTimeoutDelay = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -573,19 +573,19 @@ class BoostMotor {
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|||
* @param {int} delay - wait this many milliseconds before calling the callback.
|
||||
* @private
|
||||
*/
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||||
_setNewTimeout (callback, delay) {
|
||||
this._clearTimeout();
|
||||
_setNewDurationTimeout (callback, delay) {
|
||||
this._clearDurationTimeout();
|
||||
const timeoutID = setTimeout(() => {
|
||||
if (this._pendingTimeoutId === timeoutID) {
|
||||
this._pendingTimeoutId = null;
|
||||
this._pendingTimeoutStartTime = null;
|
||||
this._pendingTimeoutDelay = null;
|
||||
if (this._pendingDurationTimeoutId === timeoutID) {
|
||||
this._pendingDurationTimeoutId = null;
|
||||
this._pendingDurationTimeoutStartTime = null;
|
||||
this._pendingDurationTimeoutDelay = null;
|
||||
}
|
||||
callback();
|
||||
}, delay);
|
||||
this._pendingTimeoutId = timeoutID;
|
||||
this._pendingTimeoutStartTime = Date.now();
|
||||
this._pendingTimeoutDelay = delay;
|
||||
this._pendingDurationTimeoutId = timeoutID;
|
||||
this._pendingDurationTimeoutStartTime = Date.now();
|
||||
this._pendingDurationTimeoutDelay = delay;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -594,11 +594,11 @@ class BoostMotor {
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|||
* @private
|
||||
*/
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||||
_clearRotationState () {
|
||||
if (this._pendingPromiseFunction !== null) {
|
||||
this._pendingPromiseFunction();
|
||||
this._pendingPromiseFunction = null;
|
||||
if (this._pendingRotationPromise !== null) {
|
||||
this._pendingRotationPromise();
|
||||
this._pendingRotationPromise = null;
|
||||
}
|
||||
this._pendingPositionDestination = null;
|
||||
this._pendingRotationDestination = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1669,7 +1669,7 @@ class Scratch3BoostBlocks {
|
|||
if (motor.power === 0) return Promise.resolve();
|
||||
return new Promise(resolve => {
|
||||
motor.turnOnForDegrees(degrees, sign);
|
||||
motor.pendingPromiseFunction = resolve;
|
||||
motor.pendingRotationPromise = resolve;
|
||||
});
|
||||
}
|
||||
return null;
|
||||
|
@ -1739,7 +1739,8 @@ class Scratch3BoostBlocks {
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|||
motor.turnOnForever();
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||||
break;
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||||
case BoostMotorState.ON_FOR_TIME:
|
||||
motor.turnOnFor(motor.pendingTimeoutStartTime + motor.pendingTimeoutDelay - Date.now());
|
||||
motor.turnOnFor(motor.pendingDurationTimeoutStartTime +
|
||||
motor.pendingDurationTimeoutDelay - Date.now());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -1785,7 +1786,8 @@ class Scratch3BoostBlocks {
|
|||
motor.turnOnForever();
|
||||
break;
|
||||
case BoostMotorState.ON_FOR_TIME:
|
||||
motor.turnOnFor(motor.pendingTimeoutStartTime + motor.pendingTimeoutDelay - Date.now());
|
||||
motor.turnOnFor(motor.pendingDurationTimeoutStartTime +
|
||||
motor.pendingDurationTimeoutDelay - Date.now());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -1,8 +1,6 @@
|
|||
const JSONRPCWebSocket = require('../util/jsonrpc-web-socket');
|
||||
const ScratchLinkWebSocket = 'wss://device-manager.scratch.mit.edu:20110/scratch/ble';
|
||||
// const log = require('../util/log');
|
||||
const JSONRPC = require('../util/jsonrpc');
|
||||
|
||||
class BLE extends JSONRPCWebSocket {
|
||||
class BLE extends JSONRPC {
|
||||
|
||||
/**
|
||||
* A BLE peripheral socket object. It handles connecting, over web sockets, to
|
||||
|
@ -14,13 +12,15 @@ class BLE extends JSONRPCWebSocket {
|
|||
* @param {object} disconnectCallback - a callback for disconnection.
|
||||
*/
|
||||
constructor (runtime, extensionId, peripheralOptions, connectCallback, disconnectCallback = null) {
|
||||
const ws = new WebSocket(ScratchLinkWebSocket);
|
||||
super(ws);
|
||||
super();
|
||||
|
||||
this._ws = ws;
|
||||
this._ws.onopen = this.requestPeripheral.bind(this); // only call request peripheral after socket opens
|
||||
this._ws.onerror = this._handleRequestError.bind(this, 'ws onerror');
|
||||
this._ws.onclose = this.handleDisconnectError.bind(this, 'ws onclose');
|
||||
this._socket = runtime.getScratchLinkSocket('BLE');
|
||||
this._socket.setOnOpen(this.requestPeripheral.bind(this));
|
||||
this._socket.setOnClose(this.handleDisconnectError.bind(this));
|
||||
this._socket.setOnError(this._handleRequestError.bind(this));
|
||||
this._socket.setHandleMessage(this._handleMessage.bind(this));
|
||||
|
||||
this._sendMessage = this._socket.sendMessage.bind(this._socket);
|
||||
|
||||
this._availablePeripherals = {};
|
||||
this._connectCallback = connectCallback;
|
||||
|
@ -31,6 +31,8 @@ class BLE extends JSONRPCWebSocket {
|
|||
this._extensionId = extensionId;
|
||||
this._peripheralOptions = peripheralOptions;
|
||||
this._runtime = runtime;
|
||||
|
||||
this._socket.open();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -38,18 +40,15 @@ class BLE extends JSONRPCWebSocket {
|
|||
* If the web socket is not yet open, request when the socket promise resolves.
|
||||
*/
|
||||
requestPeripheral () {
|
||||
if (this._ws.readyState === 1) { // is this needed since it's only called on ws.onopen?
|
||||
this._availablePeripherals = {};
|
||||
if (this._discoverTimeoutID) {
|
||||
window.clearTimeout(this._discoverTimeoutID);
|
||||
}
|
||||
this._discoverTimeoutID = window.setTimeout(this._handleDiscoverTimeout.bind(this), 15000);
|
||||
this.sendRemoteRequest('discover', this._peripheralOptions)
|
||||
.catch(e => {
|
||||
this._handleRequestError(e);
|
||||
});
|
||||
this._availablePeripherals = {};
|
||||
if (this._discoverTimeoutID) {
|
||||
window.clearTimeout(this._discoverTimeoutID);
|
||||
}
|
||||
// TODO: else?
|
||||
this._discoverTimeoutID = window.setTimeout(this._handleDiscoverTimeout.bind(this), 15000);
|
||||
this.sendRemoteRequest('discover', this._peripheralOptions)
|
||||
.catch(e => {
|
||||
this._handleRequestError(e);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -73,14 +72,14 @@ class BLE extends JSONRPCWebSocket {
|
|||
* Close the websocket.
|
||||
*/
|
||||
disconnect () {
|
||||
if (this._ws.readyState === this._ws.OPEN) {
|
||||
this._ws.close();
|
||||
}
|
||||
|
||||
if (this._connected) {
|
||||
this._connected = false;
|
||||
}
|
||||
|
||||
|
||||
if (this._socket.isOpen()) {
|
||||
this._socket.close();
|
||||
}
|
||||
|
||||
if (this._discoverTimeoutID) {
|
||||
window.clearTimeout(this._discoverTimeoutID);
|
||||
}
|
||||
|
|
58
src/io/bt.js
58
src/io/bt.js
|
@ -1,8 +1,6 @@
|
|||
const JSONRPCWebSocket = require('../util/jsonrpc-web-socket');
|
||||
const ScratchLinkWebSocket = 'wss://device-manager.scratch.mit.edu:20110/scratch/bt';
|
||||
// const log = require('../util/log');
|
||||
const JSONRPC = require('../util/jsonrpc');
|
||||
|
||||
class BT extends JSONRPCWebSocket {
|
||||
class BT extends JSONRPC {
|
||||
|
||||
/**
|
||||
* A BT peripheral socket object. It handles connecting, over web sockets, to
|
||||
|
@ -15,13 +13,15 @@ class BT extends JSONRPCWebSocket {
|
|||
* @param {object} messageCallback - a callback for message sending.
|
||||
*/
|
||||
constructor (runtime, extensionId, peripheralOptions, connectCallback, disconnectCallback = null, messageCallback) {
|
||||
const ws = new WebSocket(ScratchLinkWebSocket);
|
||||
super(ws);
|
||||
super();
|
||||
|
||||
this._ws = ws;
|
||||
this._ws.onopen = this.requestPeripheral.bind(this); // only call request peripheral after socket opens
|
||||
this._ws.onerror = this._handleRequestError.bind(this, 'ws onerror');
|
||||
this._ws.onclose = this.handleDisconnectError.bind(this, 'ws onclose');
|
||||
this._socket = runtime.getScratchLinkSocket('BT');
|
||||
this._socket.setOnOpen(this.requestPeripheral.bind(this));
|
||||
this._socket.setOnError(this._handleRequestError.bind(this));
|
||||
this._socket.setOnClose(this.handleDisconnectError.bind(this));
|
||||
this._socket.setHandleMessage(this._handleMessage.bind(this));
|
||||
|
||||
this._sendMessage = this._socket.sendMessage.bind(this._socket);
|
||||
|
||||
this._availablePeripherals = {};
|
||||
this._connectCallback = connectCallback;
|
||||
|
@ -33,6 +33,8 @@ class BT extends JSONRPCWebSocket {
|
|||
this._peripheralOptions = peripheralOptions;
|
||||
this._messageCallback = messageCallback;
|
||||
this._runtime = runtime;
|
||||
|
||||
this._socket.open();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -40,27 +42,29 @@ class BT extends JSONRPCWebSocket {
|
|||
* If the web socket is not yet open, request when the socket promise resolves.
|
||||
*/
|
||||
requestPeripheral () {
|
||||
if (this._ws.readyState === 1) { // is this needed since it's only called on ws.onopen?
|
||||
this._availablePeripherals = {};
|
||||
if (this._discoverTimeoutID) {
|
||||
window.clearTimeout(this._discoverTimeoutID);
|
||||
}
|
||||
this._discoverTimeoutID = window.setTimeout(this._handleDiscoverTimeout.bind(this), 15000);
|
||||
this.sendRemoteRequest('discover', this._peripheralOptions)
|
||||
.catch(
|
||||
e => this._handleRequestError(e)
|
||||
);
|
||||
this._availablePeripherals = {};
|
||||
if (this._discoverTimeoutID) {
|
||||
window.clearTimeout(this._discoverTimeoutID);
|
||||
}
|
||||
// TODO: else?
|
||||
this._discoverTimeoutID = window.setTimeout(this._handleDiscoverTimeout.bind(this), 15000);
|
||||
this.sendRemoteRequest('discover', this._peripheralOptions)
|
||||
.catch(
|
||||
e => this._handleRequestError(e)
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Try connecting to the input peripheral id, and then call the connect
|
||||
* callback if connection is successful.
|
||||
* @param {number} id - the id of the peripheral to connect to
|
||||
* @param {string} pin - an optional pin for pairing
|
||||
*/
|
||||
connectPeripheral (id) {
|
||||
this.sendRemoteRequest('connect', {peripheralId: id})
|
||||
connectPeripheral (id, pin = null) {
|
||||
const params = {peripheralId: id};
|
||||
if (pin) {
|
||||
params.pin = pin;
|
||||
}
|
||||
this.sendRemoteRequest('connect', params)
|
||||
.then(() => {
|
||||
this._connected = true;
|
||||
this._runtime.emit(this._runtime.constructor.PERIPHERAL_CONNECTED);
|
||||
|
@ -75,14 +79,14 @@ class BT extends JSONRPCWebSocket {
|
|||
* Close the websocket.
|
||||
*/
|
||||
disconnect () {
|
||||
if (this._ws.readyState === this._ws.OPEN) {
|
||||
this._ws.close();
|
||||
}
|
||||
|
||||
if (this._connected) {
|
||||
this._connected = false;
|
||||
}
|
||||
|
||||
if (this._socket.isOpen()) {
|
||||
this._socket.close();
|
||||
}
|
||||
|
||||
if (this._discoverTimeoutID) {
|
||||
window.clearTimeout(this._discoverTimeoutID);
|
||||
}
|
||||
|
|
|
@ -1,40 +0,0 @@
|
|||
const JSONRPC = require('./jsonrpc');
|
||||
// const log = require('../util/log');
|
||||
|
||||
class JSONRPCWebSocket extends JSONRPC {
|
||||
constructor (webSocket) {
|
||||
super();
|
||||
|
||||
this._ws = webSocket;
|
||||
this._ws.onmessage = e => this._onSocketMessage(e);
|
||||
this._ws.onopen = e => this._onSocketOpen(e);
|
||||
this._ws.onclose = e => this._onSocketClose(e);
|
||||
this._ws.onerror = e => this._onSocketError(e);
|
||||
}
|
||||
|
||||
dispose () {
|
||||
this._ws.close();
|
||||
this._ws = null;
|
||||
}
|
||||
|
||||
_onSocketOpen () {
|
||||
}
|
||||
|
||||
_onSocketClose () {
|
||||
}
|
||||
|
||||
_onSocketError () {
|
||||
}
|
||||
|
||||
_onSocketMessage (e) {
|
||||
const json = JSON.parse(e.data);
|
||||
this._handleMessage(json);
|
||||
}
|
||||
|
||||
_sendMessage (message) {
|
||||
const messageText = JSON.stringify(message);
|
||||
this._ws.send(messageText);
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = JSONRPCWebSocket;
|
84
src/util/scratch-link-websocket.js
Normal file
84
src/util/scratch-link-websocket.js
Normal file
|
@ -0,0 +1,84 @@
|
|||
/**
|
||||
* This class provides a ScratchLinkSocket implementation using WebSockets,
|
||||
* attempting to connect with the locally installed Scratch-Link.
|
||||
*
|
||||
* To connect with ScratchLink without WebSockets, you must implement all of the
|
||||
* public methods in this class.
|
||||
* - open()
|
||||
* - close()
|
||||
* - setOn[Open|Close|Error]
|
||||
* - setHandleMessage
|
||||
* - sendMessage(msgObj)
|
||||
* - isOpen()
|
||||
*/
|
||||
class ScratchLinkWebSocket {
|
||||
constructor (type) {
|
||||
this._type = type;
|
||||
this._onOpen = null;
|
||||
this._onClose = null;
|
||||
this._onError = null;
|
||||
this._handleMessage = null;
|
||||
|
||||
this._ws = null;
|
||||
}
|
||||
|
||||
open () {
|
||||
switch (this._type) {
|
||||
case 'BLE':
|
||||
this._ws = new WebSocket('wss://device-manager.scratch.mit.edu:20110/scratch/ble');
|
||||
break;
|
||||
case 'BT':
|
||||
this._ws = new WebSocket('wss://device-manager.scratch.mit.edu:20110/scratch/bt');
|
||||
break;
|
||||
default:
|
||||
throw new Error(`Unknown ScratchLink socket Type: ${this._type}`);
|
||||
}
|
||||
|
||||
if (this._onOpen && this._onClose && this._onError && this._handleMessage) {
|
||||
this._ws.onopen = this._onOpen;
|
||||
this._ws.onclose = this._onClose;
|
||||
this._ws.onerror = this._onError;
|
||||
} else {
|
||||
throw new Error('Must set open, close, message and error handlers before calling open on the socket');
|
||||
}
|
||||
|
||||
this._ws.onmessage = this._onMessage.bind(this);
|
||||
}
|
||||
|
||||
close () {
|
||||
this._ws.close();
|
||||
this._ws = null;
|
||||
}
|
||||
|
||||
sendMessage (message) {
|
||||
const messageText = JSON.stringify(message);
|
||||
this._ws.send(messageText);
|
||||
}
|
||||
|
||||
setOnOpen (fn) {
|
||||
this._onOpen = fn;
|
||||
}
|
||||
|
||||
setOnClose (fn) {
|
||||
this._onClose = fn;
|
||||
}
|
||||
|
||||
setOnError (fn) {
|
||||
this._onError = fn;
|
||||
}
|
||||
|
||||
setHandleMessage (fn) {
|
||||
this._handleMessage = fn;
|
||||
}
|
||||
|
||||
isOpen () {
|
||||
return this._ws && this._ws.readyState === this._ws.OPEN;
|
||||
}
|
||||
|
||||
_onMessage (e) {
|
||||
const json = JSON.parse(e.data);
|
||||
this._handleMessage(json);
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = ScratchLinkWebSocket;
|
|
@ -1525,6 +1525,14 @@ class VirtualMachine extends EventEmitter {
|
|||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Allow VM consumer to configure the ScratchLink socket creator.
|
||||
* @param {Function} factory The custom ScratchLink socket factory.
|
||||
*/
|
||||
configureScratchLinkSocketFactory (factory) {
|
||||
this.runtime.configureScratchLinkSocketFactory(factory);
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = VirtualMachine;
|
||||
|
|
Loading…
Reference in a new issue