Change name of opcode to speech_ from speech.Plus, remove old comment.

This commit is contained in:
picklesrus 2018-05-07 16:02:17 -07:00
parent a93fea3e63
commit b4205372c3

View file

@ -175,7 +175,6 @@ class Scratch3SpeechBlocks {
// Threshold for diff match patch to use: (0.0 = perfection, 1.0 = very loose).
this._dmp.Match_Threshold = 0.3;
// Come back and figure out which of these I really need.
this._newSocketCallback = this._newSocketCallback.bind(this);
this._setupSocketCallback = this._setupSocketCallback.bind(this);
this._socketMessageCallback = this._socketMessageCallback.bind(this);
@ -268,7 +267,7 @@ class Scratch3SpeechBlocks {
this.runtime.targets.forEach(target => {
target.blocks._scripts.forEach(id => {
const b = target.blocks.getBlock(id);
if (b.opcode === 'speech.whenIHearHat') {
if (b.opcode === 'speech_whenIHearHat') {
// Grab the text from the hat block's shadow.
const inputId = b.inputs.PHRASE.block;
const inputBlock = target.blocks.getBlock(inputId);