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Add integration test for deleting and restoring a sprite, and restoreFunciton should return a promise.
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2 changed files with 66 additions and 3 deletions
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@ -851,9 +851,7 @@ class VirtualMachine extends EventEmitter {
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throw new Error('No sprite associated with this target.');
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}
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const spritePromise = this.exportSprite(targetId, 'uint8array');
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const restoreSprite = () => {
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spritePromise.then(spriteBuffer => this.addSprite(spriteBuffer));
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};
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const restoreSprite = () => spritePromise.then(spriteBuffer => this.addSprite(spriteBuffer));
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this.runtime.requestRemoveMonitorByTargetId(targetId);
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const currentEditingTarget = this.editingTarget;
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for (let i = 0; i < sprite.clones.length; i++) {
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65
test/integration/delete-and-restore-sprite.js
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65
test/integration/delete-and-restore-sprite.js
Normal file
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@ -0,0 +1,65 @@
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const path = require('path');
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const test = require('tap').test;
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const makeTestStorage = require('../fixtures/make-test-storage');
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const readFileToBuffer = require('../fixtures/readProjectFile').readFileToBuffer;
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const VirtualMachine = require('../../src/virtual-machine');
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// const RenderedTarget = require('../../src/sprites/rendered-target');
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const projectUri = path.resolve(__dirname, '../fixtures/default.sb2');
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const project = readFileToBuffer(projectUri);
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const vm = new VirtualMachine();
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test('spec', t => {
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t.type(vm.deleteSprite, 'function');
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t.end();
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});
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test('default cat', t => {
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// Get default cat from .sprite2
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// const uri = path.resolve(__dirname, '../fixtures/example_sprite.sprite2');
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// const sprite = readFileToBuffer(uri);
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vm.attachStorage(makeTestStorage());
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// Evaluate playground data and exit
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vm.on('playgroundData', e => {
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const threads = JSON.parse(e.threads);
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t.ok(threads.length === 0);
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t.end();
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process.nextTick(process.exit);
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});
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vm.start();
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vm.clear();
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vm.setCompatibilityMode(false);
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vm.setTurboMode(false);
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t.doesNotThrow(() => {
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vm.loadProject(project).then(() => {
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t.equal(vm.runtime.targets.length, 2); // stage and default sprite
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const defaultSprite = vm.runtime.targets[1];
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// Delete the sprite
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const addSpriteBack = vm.deleteSprite(vm.runtime.targets[1].id);
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t.equal(vm.runtime.targets.length, 1);
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t.type(addSpriteBack, 'function');
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addSpriteBack().then(() => {
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t.equal(vm.runtime.targets.length, 2);
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t.equal(vm.runtime.targets[1].getName(), defaultSprite.getName());
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vm.greenFlag();
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setTimeout(() => {
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vm.getPlaygroundData();
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vm.stopAll();
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}, 1000);
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});
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});
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});
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});
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