From 9b82530f516ea1e9acce99bee8735f416c11a0c9 Mon Sep 17 00:00:00 2001 From: "Michael \"Z\" Goddard" Date: Fri, 4 May 2018 12:33:42 -0400 Subject: [PATCH] Use a constructor to create the execute cache objects --- src/engine/blocks.js | 11 ++++++----- src/engine/execute.js | 31 ++++++++++++++++++++++++++----- 2 files changed, 32 insertions(+), 10 deletions(-) diff --git a/src/engine/blocks.js b/src/engine/blocks.js index 9af98db59..fddd5d71d 100644 --- a/src/engine/blocks.js +++ b/src/engine/blocks.js @@ -876,21 +876,22 @@ class Blocks { * @param {string} blockId blockId for the desired execute cache * @return {object} execute cache object */ -BlocksExecuteCache.getCached = function (blocks, blockId) { - const block = blocks.getBlock(blockId); - if (typeof block === 'undefined') return null; +BlocksExecuteCache.getCached = function (blocks, blockId, CacheType = Object) { let cached = blocks._cache._executeCached[blockId]; if (typeof cached !== 'undefined') { return cached; } - cached = { + const block = blocks.getBlock(blockId); + if (typeof block === 'undefined') return null; + + cached = new CacheType({ _initialized: false, opcode: blocks.getOpcode(block), fields: blocks.getFields(block), inputs: blocks.getInputs(block), mutation: blocks.getMutation(block) - }; + }); blocks._cache._executeCached[blockId] = cached; return cached; }; diff --git a/src/engine/execute.js b/src/engine/execute.js index f819b6df2..69468688e 100644 --- a/src/engine/execute.js +++ b/src/engine/execute.js @@ -118,6 +118,28 @@ const FieldKind = { DYNAMIC: 'DYNAMIC' }; +const BlockCached = function (cached) { + this._initialized = false; + + this.opcode = cached.opcode; + this.fields = cached.fields; + this.inputs = cached.inputs; + this.mutation = cached.mutation; + + this._isHat = false; + this._blockFunction = null; + this._definedBlockFunction = false; + this._isShadowBlock = false; + this._shadowValue = null; + this._fields = null; + this._fieldKind = FieldKind.NONE; + this._fieldVariable = null; + this._fieldList = null; + this._fieldBroadcastOption = null; + this._argValues = null; + this._inputs = null; +}; + /** * Execute a block. * @param {!Sequencer} sequencer Which sequencer is executing. @@ -132,12 +154,12 @@ const execute = function (sequencer, thread, recursiveCall) { const currentStackFrame = thread.peekStackFrame(); let blockContainer = thread.blockContainer; - let block = blockContainer.getBlock(currentBlockId); - if (typeof block === 'undefined') { + let blockCached = BlocksExecuteCache.getCached(blockContainer, currentBlockId, BlockCached);; + if (blockCached === null) { blockContainer = runtime.flyoutBlocks; - block = blockContainer.getBlock(currentBlockId); + blockCached = BlocksExecuteCache.getCached(blockContainer, currentBlockId, BlockCached); // Stop if block or target no longer exists. - if (typeof block === 'undefined') { + if (blockCached === null) { // No block found: stop the thread; script no longer exists. sequencer.retireThread(thread); return; @@ -158,7 +180,6 @@ const execute = function (sequencer, thread, recursiveCall) { // Blocks is modified in the editor these cached objects will be cleaned up // and new cached copies can be created. This lets us optimize this critical // path while keeping up to date with editor changes to a project. - const blockCached = BlocksExecuteCache.getCached(blockContainer, currentBlockId); if (blockCached._initialized !== true) { const {opcode, fields, inputs} = blockCached;