make inputOP, arg name and menu name the same

This commit is contained in:
Eric Rosenbaum 2018-02-26 15:56:37 -05:00
parent ca08cd69e9
commit 8b18ff7ae9
2 changed files with 6 additions and 6 deletions

View file

@ -464,7 +464,7 @@ class Scratch3MusicBlocks {
arguments: { arguments: {
DRUM: { DRUM: {
type: ArgumentType.NUMBER, type: ArgumentType.NUMBER,
menu: 'drums', menu: 'DRUM',
defaultValue: 1 defaultValue: 1
}, },
BEATS: { BEATS: {
@ -506,7 +506,7 @@ class Scratch3MusicBlocks {
arguments: { arguments: {
INSTRUMENT: { INSTRUMENT: {
type: ArgumentType.NUMBER, type: ArgumentType.NUMBER,
menu: 'instruments', menu: 'INSTRUMENT',
defaultValue: 1 defaultValue: 1
} }
} }
@ -540,8 +540,8 @@ class Scratch3MusicBlocks {
} }
], ],
menus: { menus: {
drums: this._buildMenu(this.DRUM_INFO), DRUM: this._buildMenu(this.DRUM_INFO),
instruments: this._buildMenu(this.INSTRUMENT_INFO) INSTRUMENT: this._buildMenu(this.INSTRUMENT_INFO)
} }
}; };
} }

View file

@ -424,7 +424,7 @@ const specMap = {
argMap: [ argMap: [
{ {
type: 'input', type: 'input',
inputOp: 'math_number', inputOp: 'music.menu.DRUM',
inputName: 'DRUM' inputName: 'DRUM'
}, },
{ {
@ -464,7 +464,7 @@ const specMap = {
argMap: [ argMap: [
{ {
type: 'input', type: 'input',
inputOp: 'math_number', inputOp: 'music.menu.INSTRUMENT',
inputName: 'INSTRUMENT' inputName: 'INSTRUMENT'
} }
] ]