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test: don't use process.exit to end tests
Newer versions of `tap` run more asynchronously, so sometimes using `process.nextTick(process.exit)` to end a test would prevent the test from completing correctly. Removing all instances of `process.nextTick(process.exit)` put tests into three categories: * the test still worked correctly -- no fixup needed. * the test would hang because the VM's `_steppingInterval` was keeping Node alive. These tests call a new `quit()` method which ends the stepping interval. * the `load-extensions` test needed special attention because the "Video Sensing" extension starts its own loop using `setTimeout`. I added a `_stopLoop()` method on the extension and directly call that from the test. I'm not completely happy with this solution but anything more general would likely require a change to the extension spec, so I'm leaving that as a followup task.
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69 changed files with 182 additions and 156 deletions
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@ -71,14 +71,14 @@ const test = tap.test;
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test('load sb2 project with corrupted bitmap costume file', t => {
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t.equal(vm.runtime.targets.length, 2);
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const stage = vm.runtime.targets[0];
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t.ok(stage.isStage);
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const greenGuySprite = vm.runtime.targets[1];
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t.equal(greenGuySprite.getName(), 'GreenGuy');
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t.equal(greenGuySprite.getCostumes().length, 1);
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const corruptedCostume = greenGuySprite.getCostumes()[0];
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t.equal(corruptedCostume.name, 'GreenGuy');
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t.equal(corruptedCostume.assetId, defaultBitmapAssetId);
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@ -96,14 +96,14 @@ test('load and then save project with corrupted bitmap costume file', t => {
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const resavedProject = JSON.parse(vm.toJSON());
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t.equal(resavedProject.targets.length, 2);
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const stage = resavedProject.targets[0];
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t.ok(stage.isStage);
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const greenGuySprite = resavedProject.targets[1];
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t.equal(greenGuySprite.name, 'GreenGuy');
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t.equal(greenGuySprite.costumes.length, 1);
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const corruptedCostume = greenGuySprite.costumes[0];
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t.equal(corruptedCostume.name, 'GreenGuy');
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// Resaved project costume should have the metadata that corresponds to the original broken costume
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@ -122,5 +122,4 @@ test('serializeCostume saves orignal broken costume', t => {
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t.equal(costume.fileName, `${brokenCostumeMd5}.png`);
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t.equal(md5(costume.fileContent), brokenCostumeMd5);
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t.end();
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process.nextTick(process.exit);
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});
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