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Add variable creation and variable serialization
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b39de6722f
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3 changed files with 26 additions and 8 deletions
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@ -427,11 +427,7 @@ class Blocks {
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* @return {string} String of XML representing this object's blocks.
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*/
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toXML () {
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let xmlString = '<xml xmlns="http://www.w3.org/1999/xhtml">';
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for (let i = 0; i < this._scripts.length; i++) {
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xmlString += this.blockToXML(this._scripts[i]);
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}
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return `${xmlString}</xml>`;
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return this._scripts.map(script => this.blockToXML(script)).join();
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}
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/**
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@ -15,6 +15,10 @@ class Variable {
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this.value = value;
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this.isCloud = isCloud;
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}
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toXML () {
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return `<variable type="">${this.name}</variable>`;
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}
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}
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module.exports = Variable;
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@ -491,9 +491,18 @@ class VirtualMachine extends EventEmitter {
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* of the current editing target's blocks.
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*/
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emitWorkspaceUpdate () {
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this.emit('workspaceUpdate', {
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xml: this.editingTarget.blocks.toXML()
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});
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// @todo Include variables scoped to editing target also.
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const variableMap = this.runtime.getTargetForStage().variables;
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const variables = Object.keys(variableMap).map(k => variableMap[k]);
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const xmlString = `<xml xmlns="http://www.w3.org/1999/xhtml">
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<variables>
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${variables.map(v => v.toXML()).join()}
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</variables>
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${this.editingTarget.blocks.toXML()}
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</xml>`;
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this.emit('workspaceUpdate', {xml: xmlString});
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}
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/**
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@ -538,6 +547,15 @@ class VirtualMachine extends EventEmitter {
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postSpriteInfo (data) {
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this.editingTarget.postSpriteInfo(data);
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}
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/**
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* Create a variable by name.
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* @todo this only creates global variables by putting them on the stage
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* @param {string} name The name of the variable
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*/
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createVariable (name) {
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this.runtime.getTargetForStage().lookupOrCreateVariable(name);
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}
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}
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module.exports = VirtualMachine;
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