mirror of
https://github.com/scratchfoundation/scratch-vm.git
synced 2024-12-24 06:52:40 -05:00
First cut at turning lists into typed variables
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parent
a735459427
commit
70959cc7f5
9 changed files with 55 additions and 80 deletions
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@ -52,8 +52,8 @@ class Scratch3DataBlocks {
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// If it is, report contents joined together with no separator.
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// If it's not, report contents joined together with a space.
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let allSingleLetters = true;
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for (let i = 0; i < list.contents.length; i++) {
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const listItem = list.contents[i];
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for (let i = 0; i < list.value.length; i++) {
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const listItem = list.value[i];
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if (!((typeof listItem === 'string') &&
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(listItem.length === 1))) {
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allSingleLetters = false;
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@ -61,73 +61,73 @@ class Scratch3DataBlocks {
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}
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}
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if (allSingleLetters) {
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return list.contents.join('');
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return list.value.join('');
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}
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return list.contents.join(' ');
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return list.value.join(' ');
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}
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addToList (args, util) {
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const list = util.target.lookupOrCreateList(args.LIST);
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list.contents.push(args.ITEM);
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list.value.push(args.ITEM);
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}
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deleteOfList (args, util) {
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const list = util.target.lookupOrCreateList(args.LIST);
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const index = Cast.toListIndex(args.INDEX, list.contents.length);
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const index = Cast.toListIndex(args.INDEX, list.value.length);
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if (index === Cast.LIST_INVALID) {
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return;
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} else if (index === Cast.LIST_ALL) {
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list.contents = [];
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list.value = [];
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return;
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}
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list.contents.splice(index - 1, 1);
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list.value.splice(index - 1, 1);
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}
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insertAtList (args, util) {
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const item = args.ITEM;
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const list = util.target.lookupOrCreateList(args.LIST);
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const index = Cast.toListIndex(args.INDEX, list.contents.length + 1);
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const index = Cast.toListIndex(args.INDEX, list.value.length + 1);
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if (index === Cast.LIST_INVALID) {
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return;
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}
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list.contents.splice(index - 1, 0, item);
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list.value.splice(index - 1, 0, item);
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}
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replaceItemOfList (args, util) {
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const item = args.ITEM;
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const list = util.target.lookupOrCreateList(args.LIST);
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const index = Cast.toListIndex(args.INDEX, list.contents.length);
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const index = Cast.toListIndex(args.INDEX, list.value.length);
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if (index === Cast.LIST_INVALID) {
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return;
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}
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list.contents.splice(index - 1, 1, item);
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list.value.splice(index - 1, 1, item);
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}
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getItemOfList (args, util) {
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const list = util.target.lookupOrCreateList(args.LIST);
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const index = Cast.toListIndex(args.INDEX, list.contents.length);
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const index = Cast.toListIndex(args.INDEX, list.value.length);
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if (index === Cast.LIST_INVALID) {
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return '';
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}
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return list.contents[index - 1];
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return list.value[index - 1];
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}
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lengthOfList (args, util) {
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const list = util.target.lookupOrCreateList(args.LIST);
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return list.contents.length;
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return list.value.length;
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}
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listContainsItem (args, util) {
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const item = args.ITEM;
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const list = util.target.lookupOrCreateList(args.LIST);
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if (list.contents.indexOf(item) >= 0) {
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if (list.value.indexOf(item) >= 0) {
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return true;
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}
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// Try using Scratch comparison operator on each item.
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// (Scratch considers the string '123' equal to the number 123).
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for (let i = 0; i < list.contents.length; i++) {
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if (Cast.compare(list.contents[i], item) === 0) {
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for (let i = 0; i < list.value.length; i++) {
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if (Cast.compare(list.value[i], item) === 0) {
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return true;
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}
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}
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@ -260,7 +260,7 @@ class Blocks {
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// If not, create it on the stage.
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// TODO create global and local variables when UI provides a way.
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if (!optRuntime.getEditingTarget().lookupVariableById(e.varId)) {
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stage.createVariable(e.varId, e.varName);
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stage.createVariable(e.varId, e.varName, e.varType);
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}
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break;
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case 'var_rename':
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@ -310,7 +310,7 @@ class Blocks {
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case 'field':
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// Update block value
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if (!block.fields[args.name]) return;
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if (args.name === 'VARIABLE') {
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if (args.name === 'VARIABLE' || args.name === 'LIST') {
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// Get variable name using the id in args.value.
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const variable = optRuntime.getEditingTarget().lookupVariableById(args.value);
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if (variable) {
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@ -138,7 +138,7 @@ const execute = function (sequencer, thread) {
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// Add all fields on this block to the argValues.
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for (const fieldName in fields) {
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if (!fields.hasOwnProperty(fieldName)) continue;
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if (fieldName === 'VARIABLE') {
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if (fieldName === 'VARIABLE' || fieldName === 'LIST') {
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argValues[fieldName] = fields[fieldName].id;
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} else {
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argValues[fieldName] = fields[fieldName].value;
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@ -1,18 +0,0 @@
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/**
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* @fileoverview
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* Object representing a Scratch list.
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*/
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/**
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* @param {!string} name Name of the list.
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* @param {Array} contents Contents of the list, as an array.
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* @constructor
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*/
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class List {
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constructor (name, contents) {
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this.name = name;
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this.contents = contents;
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}
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}
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module.exports = List;
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@ -2,7 +2,6 @@ const EventEmitter = require('events');
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const Blocks = require('./blocks');
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const Variable = require('../engine/variable');
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const List = require('../engine/list');
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const uid = require('../util/uid');
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const {Map} = require('immutable');
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@ -88,7 +87,7 @@ class Target extends EventEmitter {
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const variable = this.lookupVariableById(id);
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if (variable) return variable;
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// No variable with this name exists - create it locally.
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const newVariable = new Variable(id, name, 0, false);
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const newVariable = new Variable(id, name, "", false);
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this.variables[id] = newVariable;
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return newVariable;
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}
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@ -117,24 +116,16 @@ class Target extends EventEmitter {
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/**
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* Look up a list object for this target, and create it if one doesn't exist.
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* Search begins for local lists; then look for globals.
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* @param {!string} id Id of the list.
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* @param {!string} name Name of the list.
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* @return {!List} List object.
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*/
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lookupOrCreateList (name) {
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// If we have a local copy, return it.
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if (this.lists.hasOwnProperty(name)) {
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return this.lists[name];
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}
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// If the stage has a global copy, return it.
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if (this.runtime && !this.isStage) {
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const stage = this.runtime.getTargetForStage();
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if (stage.lists.hasOwnProperty(name)) {
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return stage.lists[name];
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}
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}
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// No list with this name exists - create it locally.
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const newList = new List(name, []);
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this.lists[name] = newList;
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lookupOrCreateList (id, name) {
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const list = this.lookupVariableById(id);
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if (list) return list;
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// No variable with this name exists - create it locally.
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const newList = new Variable(id, name, "list", false);
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this.variables[id] = newList;
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return newList;
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}
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@ -143,11 +134,11 @@ class Target extends EventEmitter {
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* dictionary of variables.
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* @param {string} id Id of variable
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* @param {string} name Name of variable.
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* @param {string} type Type of variable, one of string, number, list
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*/
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createVariable (id, name) {
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createVariable (id, name, type) {
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if (!this.variables.hasOwnProperty(id)) {
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const newVariable = new Variable(id, name, 0,
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false);
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const newVariable = new Variable(id, name, type, false);
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this.variables[id] = newVariable;
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}
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}
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@ -9,19 +9,27 @@ class Variable {
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/**
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* @param {string} id Id of the variable.
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* @param {string} name Name of the variable.
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* @param {(string|number)} value Value of the variable.
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* @param {(string|number)} type Type of the variable, one of "" or "list"
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* @param {boolean} isCloud Whether the variable is stored in the cloud.
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* @constructor
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*/
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constructor (id, name, value, isCloud) {
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constructor (id, name, type, isCloud) {
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this.id = id || uid();
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this.name = name;
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this.value = value;
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this.type = type;
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this.isCloud = isCloud;
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switch (this.type) {
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case "":
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this.value = 0;
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break;
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case "list":
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this.value = [];
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break;
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}
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}
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toXML () {
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return `<variable type="" id="${this.id}">${this.name}</variable>`;
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return `<variable type="${this.type}" id="${this.id}">${this.name}</variable>`;
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}
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}
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@ -13,7 +13,6 @@ const log = require('../util/log');
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const uid = require('../util/uid');
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const specMap = require('./sb2_specmap');
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const Variable = require('../engine/variable');
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const List = require('../engine/list');
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const {loadCostume} = require('../import/load-costume.js');
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const {loadSound} = require('../import/load-sound.js');
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@ -235,9 +234,10 @@ const parseScratchObject = function (object, runtime, extensions, topLevel) {
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const newVariable = new Variable(
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getVariableId(variable.name),
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variable.name,
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variable.value,
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"",
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variable.isPersistent
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);
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newVariable.value = variable.value;
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target.variables[newVariable.id] = newVariable;
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}
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}
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@ -251,10 +251,14 @@ const parseScratchObject = function (object, runtime, extensions, topLevel) {
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for (let k = 0; k < object.lists.length; k++) {
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const list = object.lists[k];
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// @todo: monitor properties.
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target.lists[list.listName] = new List(
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const newVariable = new Variable(
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getVariableId(list.listName),
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list.listName,
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list.contents
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"list",
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list.isPersistent
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);
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newVariable.value = list.contents;
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target.variables[newVariable.id] = newVariable;
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}
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}
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if (object.hasOwnProperty('scratchX')) {
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@ -1252,7 +1252,7 @@ const specMap = {
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]
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},
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'contentsOfList:': {
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opcode: 'data_list',
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opcode: 'data_listcontents',
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argMap: [
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{
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type: 'field',
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@ -8,7 +8,6 @@ const vmPackage = require('../../package.json');
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const Blocks = require('../engine/blocks');
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const Sprite = require('../sprites/sprite');
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const Variable = require('../engine/variable');
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const List = require('../engine/list');
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const {loadCostume} = require('../import/load-costume.js');
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const {loadSound} = require('../import/load-sound.js');
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@ -125,22 +124,13 @@ const parseScratchObject = function (object, runtime, extensions) {
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const newVariable = new Variable(
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variable.id,
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variable.name,
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variable.value,
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variable.type,
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variable.isPersistent
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);
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newVariable.value = variable.value;
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target.variables[newVariable.id] = newVariable;
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}
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}
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if (object.hasOwnProperty('lists')) {
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for (let k = 0; k < object.lists.length; k++) {
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const list = object.lists[k];
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// @todo: monitor properties.
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target.lists[list.listName] = new List(
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list.listName,
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list.contents
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);
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}
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}
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if (object.hasOwnProperty('x')) {
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target.x = object.x;
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}
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