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https://github.com/scratchfoundation/scratch-vm.git
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commit
6c118cf8e0
5 changed files with 63 additions and 29 deletions
src/engine
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@ -263,6 +263,7 @@ class Blocks {
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return;
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}
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const stage = optRuntime.getTargetForStage();
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const editingTarget = optRuntime.getEditingTarget();
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// UI event: clicked scripts toggle in the runtime.
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if (e.element === 'stackclick') {
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@ -330,25 +331,39 @@ class Blocks {
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this.deleteBlock(e.blockId);
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break;
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case 'var_create':
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// New variables being created by the user are all global.
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// Check if this variable exists on the current target or stage.
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// If not, create it on the stage.
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// TODO create global and local variables when UI provides a way.
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if (optRuntime.getEditingTarget()) {
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if (!optRuntime.getEditingTarget().lookupVariableById(e.varId)) {
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stage.createVariable(e.varId, e.varName, e.varType);
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// Check if the variable being created is global or local
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// If local, create a local var on the current editing target, as long
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// as there are no conflicts, and the current target is actually a sprite
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// If global or if the editing target is not present or we somehow got
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// into a state where a local var was requested for the stage,
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// create a stage (global) var after checking for name conflicts
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// on all the sprites.
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if (e.isLocal && editingTarget && !editingTarget.isStage) {
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if (!editingTarget.lookupVariableById(e.varId)) {
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editingTarget.createVariable(e.varId, e.varName, e.varType);
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}
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} else {
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// Check for name conflicts in all of the targets
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const allTargets = optRuntime.targets.filter(t => t.isOriginal);
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for (const target of allTargets) {
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if (target.lookupVariableByNameAndType(e.varName, e.varType, true)) {
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return;
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}
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}
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} else if (!stage.lookupVariableById(e.varId)) {
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// Since getEditingTarget returned null, we now need to
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// explicitly check if the stage has the variable, and
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// create one if not.
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stage.createVariable(e.varId, e.varName, e.varType);
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}
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break;
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case 'var_rename':
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stage.renameVariable(e.varId, e.newName);
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// Update all the blocks that use the renamed variable.
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if (optRuntime) {
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if (editingTarget && editingTarget.hasOwnProperty(e.varId)) {
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// This is a local variable, rename on the current target
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editingTarget.renameVariable(e.varId, e.newName);
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// Update all the blocks on the current target that use
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// this variable
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editingTarget.blocks.updateBlocksAfterVarRename(e.varId, e.newName);
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} else {
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// This is a global variable
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stage.renameVariable(e.varId, e.newName);
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// Update all blocks on all targets that use the renamed variable
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const targets = optRuntime.targets;
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for (let i = 0; i < targets.length; i++) {
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const currTarget = targets[i];
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@ -356,9 +371,12 @@ class Blocks {
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}
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}
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break;
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case 'var_delete':
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stage.deleteVariable(e.varId);
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case 'var_delete': {
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const target = (editingTarget && editingTarget.hasOwnProperty(e.varId)) ?
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editingTarget : stage;
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target.deleteVariable(e.varId);
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break;
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}
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case 'comment_create':
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if (optRuntime && optRuntime.getEditingTarget()) {
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const currTarget = optRuntime.getEditingTarget();
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