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add get svg function
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1 changed files with 14 additions and 0 deletions
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@ -340,6 +340,20 @@ class VirtualMachine extends EventEmitter {
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return null;
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}
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/**
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* Get an SVG string from the renderer.
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* @param {int} costumeIndex - the index of the sound to be got.
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* @return {string} the costume's SVG string, or null if it's not an SVG costume.
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*/
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getCostumeSVG (costumeIndex) {
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const id = this.editingTarget.sprite.costumes[costumeIndex].assetId;
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if (id && this.runtime && this.runtime.storage &&
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this.runtime.storage.get(id).dataFormat === 'svg') {
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return this.runtime.storage.get(id).decodeText();
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}
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return null;
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}
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/**
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* Update a sound buffer.
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* @param {int} soundIndex - the index of the sound to be updated.
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