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Not providing a zip to deserialize asset functions is not an error.
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1 changed files with 2 additions and 10 deletions
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@ -30,11 +30,7 @@ const deserializeSound = function (sound, runtime, zip, assetFileName) {
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// This sound has already been cached.
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return Promise.resolve(null);
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}
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if (!zip) {
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// TODO adding this case to make integration tests pass, need to rethink
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// the entire structure of saving/loading here (w.r.t. differences between
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// loading from local zip file or from server)
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log.error('Zipped assets were not provided.');
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if (!zip) { // Zip will not be provided if loading project json from server
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return Promise.resolve(null);
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}
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const soundFile = zip.file(fileName);
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@ -93,11 +89,7 @@ const deserializeCostume = function (costume, runtime, zip, assetFileName) {
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return Promise.resolve(null);
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}
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if (!zip) {
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// TODO adding this case to make integration tests pass, need to rethink
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// the entire structure of saving/loading here (w.r.t. differences between
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// loading from local zip file or from server)
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log.error('Zipped assets were not provided.');
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if (!zip) { // Zip will not be provided if loading project json from server
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return Promise.resolve(null);
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}
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