Include the origin blockId of the top block being dragged.

This is required by the GUI in order to take a snapshot of the blocks for the backpack. Only the ID is needed, the rest can be done by the GUI.
This commit is contained in:
Paul Kaplan 2018-11-01 14:13:07 -04:00
parent 5593c9ab3e
commit 596d0c4f5f
3 changed files with 6 additions and 5 deletions
src/engine

View file

@ -340,7 +340,7 @@ class Blocks {
// Drag blocks onto another sprite
if (e.isOutside) {
const newBlocks = adapter(e);
optRuntime.emitBlockEndDrag(newBlocks);
optRuntime.emitBlockEndDrag(newBlocks, e.blockId);
}
}
break;