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Version of random that truncates ints
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1 changed files with 10 additions and 10 deletions
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@ -84,16 +84,16 @@ Scratch3OperatorsBlocks.prototype.not = function (args) {
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};
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};
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Scratch3OperatorsBlocks.prototype.random = function (args) {
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Scratch3OperatorsBlocks.prototype.random = function (args) {
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// As a demo, this implementation of random returns after 1 second of yield.
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var low = args.FROM <= args.TO ? args.FROM : args.TO;
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// @todo Match Scratch 2.0 implementation with int-truncation.
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var high = args.FROM <= args.TO ? args.TO : args.FROM;
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// See: http://bit.ly/1Qc0GzC
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if (low == high) return low;
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var examplePromise = new Promise(function(resolve) {
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// If both low and high are ints, truncate the result to an int.
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setTimeout(function() {
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var lowInt = low == parseInt(low);
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var res = (Math.random() * (args.TO - args.FROM)) + args.FROM;
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var highInt = high == parseInt(high);
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resolve(res);
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if (lowInt && highInt) {
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}, 1000);
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return low + parseInt(Math.random() * ((high + 1) - low));
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});
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}
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return examplePromise;
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return (Math.random() * (high - low)) + low;
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};
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};
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module.exports = Scratch3OperatorsBlocks;
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module.exports = Scratch3OperatorsBlocks;
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