Merge pull request #978 from cwillisf/fix-saythink-and-wait

Fix say/think and wait
This commit is contained in:
Chris Willis-Ford 2018-03-19 10:36:01 -07:00 committed by GitHub
commit 4c0e968bec
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4 changed files with 42 additions and 2 deletions

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@ -153,13 +153,16 @@ class Scratch3LooksBlocks {
* @private * @private
*/ */
_renderBubble (target) { _renderBubble (target) {
if (!this.runtime.renderer) return;
const bubbleState = this._getBubbleState(target); const bubbleState = this._getBubbleState(target);
const {drawableVisible, type, text, onSpriteRight} = bubbleState; const {drawableVisible, type, text, onSpriteRight} = bubbleState;
// Remove the bubble if target is not visible, or text is being set to blank // Remove the bubble if target is not visible, or text is being set to blank
// without being initialized. See comment below about blank text optimization. // without being initialized. See comment below about blank text optimization.
if (!target.visible || (text === '' && !bubbleState.skinId)) { if (!target.visible || (text === '' && !bubbleState.skinId)) {
return this._onTargetWillExit(target); this._onTargetWillExit(target);
return;
} }
if (bubbleState.skinId) { if (bubbleState.skinId) {

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@ -175,7 +175,7 @@ class Sequencer {
thread.popStack(); thread.popStack();
} }
// Save the current block ID to notice if we did control flow. // Save the current block ID to notice if we did control flow.
while ((currentBlockId = thread.peekStack()) !== 0) { while ((currentBlockId = thread.peekStack())) {
let isWarpMode = thread.peekStackFrame().warpMode; let isWarpMode = thread.peekStackFrame().warpMode;
if (isWarpMode && !thread.warpTimer) { if (isWarpMode && !thread.warpTimer) {
// Initialize warp-mode timer if it hasn't been already. // Initialize warp-mode timer if it hasn't been already.

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test/fixtures/saythink-and-wait.sb2 vendored Normal file

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@ -0,0 +1,37 @@
const Worker = require('tiny-worker');
const path = require('path');
const test = require('tap').test;
const makeTestStorage = require('../fixtures/make-test-storage');
const extract = require('../fixtures/extract');
const VirtualMachine = require('../../src/index');
const dispatch = require('../../src/dispatch/central-dispatch');
const uri = path.resolve(__dirname, '../fixtures/saythink-and-wait.sb2');
const project = extract(uri);
// By default Central Dispatch works with the Worker class built into the browser. Tell it to use TinyWorker instead.
dispatch.workerClass = Worker;
test('say/think and wait', t => {
const vm = new VirtualMachine();
vm.attachStorage(makeTestStorage());
// Start VM, load project, and run
t.doesNotThrow(() => {
vm.start();
vm.clear();
vm.setCompatibilityMode(false);
vm.setTurboMode(false);
vm.loadProject(project).then(() => {
vm.greenFlag();
// After two seconds, stop the project.
// The test will fail if the project throws.
setTimeout(() => {
vm.stopAll();
t.end();
process.nextTick(process.exit);
}, 2000);
});
});
});