Move key name strings to top

This commit is contained in:
Eric Rosenbaum 2018-05-02 15:34:17 -04:00
parent 23dd898daf
commit 49802688dd

View file

@ -1,5 +1,23 @@
const Cast = require('../util/cast');
/**
* Names used internally for keys used in scratch, also known as "scratch keys".
* @enum {string}
*/
const KEY_NAME = {
SPACE: 'space',
LEFT: 'left arrow',
UP: 'up arrow',
RIGHT: 'right arrow',
DOWN: 'down arrow'
};
/**
* An array of the names of scratch keys.
* @type {Array<string>}
*/
const KEY_NAME_LIST = Object.keys(KEY_NAME).map(name => KEY_NAME[name]);
class Keyboard {
constructor (runtime) {
/**
@ -20,20 +38,6 @@ class Keyboard {
this.runtime = runtime;
}
/**
* Names used for a set of special keys in Scratch.
* @type {ScratchKey}
*/
static get KEY_NAMES () {
return {
SPACE: 'space',
LEFT: 'left arrow',
UP: 'up arrow',
RIGHT: 'right arrow',
DOWN: 'down arrow'
};
}
/**
* Convert from a keyboard event key name to a Scratch key name.
* @param {string} keyString the input key string.
@ -43,15 +47,15 @@ class Keyboard {
keyString = Cast.toString(keyString);
// Convert space and arrow keys to their Scratch key names.
switch (keyString) {
case ' ': return Keyboard.KEY_NAMES.SPACE;
case ' ': return KEY_NAME.SPACE;
case 'ArrowLeft':
case 'Left': return Keyboard.KEY_NAMES.LEFT;
case 'Left': return KEY_NAME.LEFT;
case 'ArrowUp':
case 'Up': return Keyboard.KEY_NAMES.UP;
case 'Up': return KEY_NAME.UP;
case 'Right':
case 'ArrowRight': return Keyboard.KEY_NAMES.RIGHT;
case 'ArrowRight': return KEY_NAME.RIGHT;
case 'Down':
case 'ArrowDown': return Keyboard.KEY_NAMES.DOWN;
case 'ArrowDown': return KEY_NAME.DOWN;
}
// Ignore modifier keys
if (keyString.length > 1) {
@ -74,19 +78,18 @@ class Keyboard {
return String.fromCharCode(keyArg);
}
switch (keyArg) {
case 32: return Keyboard.KEY_NAMES.SPACE;
case 37: return Keyboard.KEY_NAMES.LEFT;
case 38: return Keyboard.KEY_NAMES.UP;
case 39: return Keyboard.KEY_NAMES.RIGHT;
case 40: return Keyboard.KEY_NAMES.DOWN;
case 32: return KEY_NAME.SPACE;
case 37: return KEY_NAME.LEFT;
case 38: return KEY_NAME.UP;
case 39: return KEY_NAME.RIGHT;
case 40: return KEY_NAME.DOWN;
}
}
keyArg = Cast.toString(keyArg);
// If the arg matches a special key name, return it.
const keyNameList = Object.keys(Keyboard.KEY_NAMES).map(name => Keyboard.KEY_NAMES[name]);
if (keyNameList.includes(keyArg)) {
if (KEY_NAME_LIST.includes(keyArg)) {
return keyArg;
}
@ -97,7 +100,7 @@ class Keyboard {
// Check for the space character.
if (keyArg === ' ') {
return Keyboard.KEY_NAMES.SPACE;
return KEY_NAME.SPACE;
}
return keyArg.toUpperCase();