From 464722f7bddaf1f9e188d1ef61d45aa43a048b49 Mon Sep 17 00:00:00 2001
From: griffpatch <griffpatch@users.noreply.github.com>
Date: Thu, 9 Feb 2017 10:02:45 +0000
Subject: [PATCH] Feature - Fencing of sprites

This change requires that the pull request for scratch-render (Feature
fencing #82) be taken first
---
 src/sprites/rendered-target.js | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/sprites/rendered-target.js b/src/sprites/rendered-target.js
index 9bbc20b23..52d5d6471 100644
--- a/src/sprites/rendered-target.js
+++ b/src/sprites/rendered-target.js
@@ -170,6 +170,7 @@ RenderedTarget.prototype.setXY = function (x, y) {
     this.x = x;
     this.y = y;
     if (this.renderer) {
+        this.renderer.getFencedPositionOfDrawable(this.drawableID, this);
         this.renderer.updateDrawableProperties(this.drawableID, {
             position: [this.x, this.y]
         });