From 42f0f66acdef27a58599d59f72c6b8ae784975ab Mon Sep 17 00:00:00 2001 From: Tim Mickel Date: Wed, 29 Jun 2016 23:08:10 -0400 Subject: [PATCH] Implement move steps, turn right, turn left, point in direction --- src/blocks/scratch3_motion.js | 27 ++++++++++++++++++++++----- 1 file changed, 22 insertions(+), 5 deletions(-) diff --git a/src/blocks/scratch3_motion.js b/src/blocks/scratch3_motion.js index 4fcc3b056..f9171d9e7 100644 --- a/src/blocks/scratch3_motion.js +++ b/src/blocks/scratch3_motion.js @@ -1,3 +1,5 @@ +var MathUtil = require('../util/math-util'); + function Scratch3MotionBlocks(runtime) { /** * The runtime instantiating this block package. @@ -12,20 +14,35 @@ function Scratch3MotionBlocks(runtime) { */ Scratch3MotionBlocks.prototype.getPrimitives = function() { return { + 'motion_movesteps': this.moveSteps, 'motion_gotoxy': this.goToXY, - 'motion_turnright': this.turnRight + 'motion_turnright': this.turnRight, + 'motion_turnleft': this.turnLeft, + 'motion_pointindirection': this.pointInDirection }; }; +Scratch3MotionBlocks.prototype.moveSteps = function (args, util) { + var radians = MathUtil.degToRad(util.target.direction); + var dx = args.STEPS * Math.cos(radians); + var dy = args.STEPS * Math.sin(radians); + util.target.setXY(util.target.x + dx, util.target.y + dy); +}; + Scratch3MotionBlocks.prototype.goToXY = function (args, util) { util.target.setXY(args.X, args.Y); }; Scratch3MotionBlocks.prototype.turnRight = function (args, util) { - if (args.DEGREES !== args.DEGREES) { - throw "Bad degrees" + args.DEGREES; - } - util.target.setDirection(args.DEGREES + util.target.direction); + util.target.setDirection(util.target.direction + args.DEGREES); +}; + +Scratch3MotionBlocks.prototype.turnLeft = function (args, util) { + util.target.setDirection(util.target.direction - args.DEGREES); +}; + +Scratch3MotionBlocks.prototype.pointInDirection = function (args, util) { + util.target.setDirection(args.DIRECTION); }; module.exports = Scratch3MotionBlocks;