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Fix stack check in stepThread
The previous logic seemed to be expecting `peekStack` to return 0 when the stack was empty, but its return type is `?string` and it returns `undefined` when the stack is empty. The `!== 0` check would never pass, then, leading to problems with (for example) the "say/think and wait" blocks.
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@ -175,7 +175,7 @@ class Sequencer {
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thread.popStack();
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}
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// Save the current block ID to notice if we did control flow.
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while ((currentBlockId = thread.peekStack()) !== 0) {
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while ((currentBlockId = thread.peekStack())) {
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let isWarpMode = thread.peekStackFrame().warpMode;
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if (isWarpMode && !thread.warpTimer) {
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// Initialize warp-mode timer if it hasn't been already.
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