From 41be65ba4d928dd5c547ad567e9346ae71364b32 Mon Sep 17 00:00:00 2001 From: Morten Dybdal Date: Tue, 1 May 2018 13:23:21 +0200 Subject: [PATCH] Fixing js linting issues --- src/virtual-machine.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/virtual-machine.js b/src/virtual-machine.js index 01a934bbd..f86ac0659 100644 --- a/src/virtual-machine.js +++ b/src/virtual-machine.js @@ -396,10 +396,10 @@ class VirtualMachine extends EventEmitter { /** * Add a single sb3 sprite. - * @param {string} json JSON string representing the sprite/target. + * @param {string} target JSON string representing the sprite/target. * @returns {Promise} Promise that resolves after the sprite is added */ - addSprite3(target) { + addSprite3 (target) { // Validate & parse if (typeof target !== 'string') { log.error('Failed to parse sprite. Non-string supplied to addSprite3.'); @@ -412,12 +412,12 @@ class VirtualMachine extends EventEmitter { } const jsonFormatted = { - targets: [target], + targets: [target] }; return sb3 .deserialize(jsonFormatted, this.runtime, null) - .then(({ targets, extensions }) => this.installTargets(targets, extensions, false)); + .then(({targets, extensions}) => this.installTargets(targets, extensions, false)); } /**