Adding sequencer unit tests for each function

This commit is contained in:
SillyInventor 2017-02-16 14:30:00 -05:00
parent 99be466aa7
commit 2fc2ee2c4b

View file

@ -1,8 +1,178 @@
var test = require('tap').test;
var Sequencer = require('../../src/engine/sequencer');
var Runtime = require('../../src/engine/runtime');
var Thread = require('../../src/engine/thread');
var RenderedTarget = require('../../src/sprites/rendered-target');
var Sprite = require('../../src/sprites/sprite');
test('spec', function (t) {
t.type(Sequencer, 'function');
// @todo
var r = new Runtime();
var s = new Sequencer(r);
t.type(s, 'object');
t.ok(s instanceof Sequencer);
t.type(s.stepThreads, 'function');
t.type(s.stepThread, 'function');
t.type(s.stepToBranch, 'function');
t.type(s.stepToProcedure, 'function');
t.type(s.retireThread, 'function');
t.end();
});
var randomString = function () {
var top = Math.random().toString(36);
return top.substring(7);
};
var generateBlock = function (id) {
var block = {fields: Object,
id: id,
inputs: {},
STEPS: Object,
block: 'fakeBlock',
name: 'fakeName',
next: null,
opcode: 'procedures_defnoreturn',
mutation: {proccode: 'fakeCode'},
parent: null,
shadow: false,
topLevel: true,
x: 0,
y: 0
};
return block;
};
var generateBlockInput = function (id, next, inp) {
var block = {fields: Object,
id: id,
inputs: {SUBSTACK: {block: inp, name: 'SUBSTACK'}},
STEPS: Object,
block: 'fakeBlock',
name: 'fakeName',
next: next,
opcode: 'procedures_defnoreturn',
mutation: {proccode: 'fakeCode'},
parent: null,
shadow: false,
topLevel: true,
x: 0,
y: 0
};
return block;
};
var generateThread = function (runtime) {
var s = new Sprite();
var rt = new RenderedTarget(s, runtime);
var th = new Thread(randomString());
var next = randomString();
var inp = randomString();
var name = th.topBlock;
rt.blocks.createBlock(generateBlockInput(name, next, inp));
th.pushStack(name);
rt.blocks.createBlock(generateBlock(inp));
for (var i = 0; i < 10; i++) {
name = next;
next = randomString();
inp = randomString();
rt.blocks.createBlock(generateBlockInput(name, next, inp));
th.pushStack(name);
rt.blocks.createBlock(generateBlock(inp));
}
rt.blocks.createBlock(generateBlock(next));
th.pushStack(next);
th.target = rt;
runtime.threads.push(th);
return th;
};
test('stepThread', function (t) {
var r = new Runtime();
var s = new Sequencer(r);
var th = generateThread(r);
t.notEquals(th.status, Thread.STATUS_DONE);
s.stepThread(th);
t.strictEquals(th.status, Thread.STATUS_DONE);
th = generateThread(r);
th.status = Thread.STATUS_YIELD;
s.stepThread(th);
t.notEquals(th.status, Thread.STATUS_DONE);
th.status = Thread.STATUS_PROMISE_WAIT;
s.stepThread(th);
t.notEquals(th.status, Thread.STATUS_DONE);
t.end();
});
test('stepToBranch', function (t) {
var r = new Runtime();
var s = new Sequencer(r);
var th = generateThread(r);
s.stepToBranch(th, 2, false);
t.strictEquals(th.peekStack(), null);
th.popStack();
s.stepToBranch(th, 1, false);
t.strictEquals(th.peekStack(), null);
th.popStack();
th.popStack();
s.stepToBranch(th, 1, false);
t.notEquals(th.peekStack(), null);
t.end();
});
test('retireThread', function (t) {
var r = new Runtime();
var s = new Sequencer(r);
var th = generateThread(r);
t.strictEquals(th.stack.length, 12);
s.retireThread(th);
t.strictEquals(th.stack.length, 0);
t.strictEquals(th.status, Thread.STATUS_DONE);
t.end();
});
test('stepToProcedure', function (t) {
var r = new Runtime();
var s = new Sequencer(r);
var th = generateThread(r);
var expectedBlock = th.peekStack();
s.stepToProcedure(th, '');
t.strictEquals(th.peekStack(), expectedBlock);
s.stepToProcedure(th, 'faceCode');
t.strictEquals(th.peekStack(), expectedBlock);
s.stepToProcedure(th, 'faceCode');
th.target.blocks.getBlock(th.stack[th.stack.length - 4]).mutation.proccode = 'othercode';
expectedBlock = th.stack[th.stack.length - 4];
s.stepToProcedure(th, 'othercode');
t.strictEquals(th.peekStack(), expectedBlock);
t.end();
});
test('stepThreads', function (t) {
var r = new Runtime();
r.currentStepTime = Infinity;
var s = new Sequencer(r);
t.strictEquals(s.stepThreads().length, 0);
generateThread(r);
t.strictEquals(r.threads.length, 1);
t.strictEquals(s.stepThreads().length, 0);
r.threads[0].status = Thread.STATUS_RUNNING;
t.strictEquals(s.stepThreads().length, 1);
t.end();
});