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Merge pull request #768 from mzgoddard/broadcast-and-wait-chained
Broadcast and wait chained
This commit is contained in:
commit
29614044ea
2 changed files with 104 additions and 4 deletions
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@ -804,6 +804,7 @@ class Runtime extends EventEmitter {
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* This is used by `startHats` to and is necessary to ensure 2.0-like execution order.
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* Test project: https://scratch.mit.edu/projects/130183108/
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* @param {!Thread} thread Thread object to restart.
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* @return {Thread} The restarted thread.
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*/
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_restartThread (thread) {
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const newThread = new Thread(thread.topBlock);
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@ -814,9 +815,10 @@ class Runtime extends EventEmitter {
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const i = this.threads.indexOf(thread);
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if (i > -1) {
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this.threads[i] = newThread;
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} else {
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this.threads.push(thread);
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return newThread;
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}
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this.threads.push(thread);
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return thread;
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}
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/**
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@ -825,7 +827,11 @@ class Runtime extends EventEmitter {
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* @return {boolean} True if the thread is active/running.
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*/
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isActiveThread (thread) {
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return this.threads.indexOf(thread) > -1;
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return (
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(
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thread.stack.length > 0 &&
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thread.status !== Thread.STATUS_DONE) &&
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this.threads.indexOf(thread) > -1);
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}
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/**
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@ -972,7 +978,7 @@ class Runtime extends EventEmitter {
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if (instance.threads[i].topBlock === topBlockId &&
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!instance.threads[i].stackClick && // stack click threads and hat threads can coexist
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instance.threads[i].target === target) {
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instance._restartThread(instance.threads[i]);
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newThreads.push(instance._restartThread(instance.threads[i]));
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return;
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}
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}
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94
test/unit/blocks_event.js
Normal file
94
test/unit/blocks_event.js
Normal file
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@ -0,0 +1,94 @@
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const test = require('tap').test;
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const Blocks = require('../../src/engine/blocks');
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const BlockUtility = require('../../src/engine/block-utility');
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const Event = require('../../src/blocks/scratch3_event');
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const Runtime = require('../../src/engine/runtime');
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const Target = require('../../src/engine/target');
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const Thread = require('../../src/engine/thread');
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test('#760 - broadcastAndWait', t => {
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const broadcastAndWaitBlock = {
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id: 'broadcastAndWaitBlock',
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fields: {
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BROADCAST_OPTION: {
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id: 'BROADCAST_OPTION',
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value: 'message'
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}
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},
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inputs: Object,
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block: 'fakeBlock',
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opcode: 'event_broadcastandwait',
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next: null,
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parent: null,
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shadow: false,
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topLevel: true,
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x: 0,
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y: 0
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};
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const receiveMessageBlock = {
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id: 'receiveMessageBlock',
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fields: {
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BROADCAST_OPTION: {
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id: 'BROADCAST_OPTION',
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value: 'message'
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}
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},
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inputs: Object,
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block: 'fakeBlock',
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opcode: 'event_whenbroadcastreceived',
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next: null,
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parent: null,
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shadow: false,
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topLevel: true,
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x: 0,
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y: 0
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};
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const rt = new Runtime();
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const e = new Event(rt);
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const b = new Blocks();
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b.createBlock(broadcastAndWaitBlock);
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b.createBlock(receiveMessageBlock);
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const tgt = new Target(rt, b);
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rt.targets.push(tgt);
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let th = rt._pushThread('broadcastAndWaitBlock', t);
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const util = new BlockUtility();
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util.sequencer = rt.sequencer;
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util.thread = th;
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// creates threads
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e.broadcastAndWait({BROADCAST_OPTION: 'message'}, util);
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t.strictEqual(rt.threads.length, 2);
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t.strictEqual(rt.threads[1].topBlock, 'receiveMessageBlock');
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// yields when some thread is active
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t.strictEqual(th.status, Thread.STATUS_YIELD);
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th.status = Thread.STATUS_RUNNING;
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e.broadcastAndWait({BROADCAST_OPTION: 'message'}, util);
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t.strictEqual(th.status, Thread.STATUS_YIELD);
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// does not yield once all threads are done
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th.status = Thread.STATUS_RUNNING;
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rt.threads[1].status = Thread.STATUS_DONE;
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e.broadcastAndWait({BROADCAST_OPTION: 'message'}, util);
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t.strictEqual(th.status, Thread.STATUS_RUNNING);
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// restarts done threads that are in runtime threads
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th = rt._pushThread('broadcastAndWaitBlock', tgt);
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util.thread = th;
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e.broadcastAndWait({BROADCAST_OPTION: 'message'}, util);
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t.strictEqual(rt.threads.length, 3);
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t.strictEqual(rt.threads[1].status, Thread.STATUS_RUNNING);
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t.strictEqual(th.status, Thread.STATUS_YIELD);
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// yields when some restarted thread is active
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th.status = Thread.STATUS_RUNNING;
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e.broadcastAndWait({BROADCAST_OPTION: 'message'}, util);
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t.strictEqual(th.status, Thread.STATUS_YIELD);
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// does not yield once all threads are done
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th.status = Thread.STATUS_RUNNING;
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rt.threads[1].status = Thread.STATUS_DONE;
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e.broadcastAndWait({BROADCAST_OPTION: 'message'}, util);
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t.strictEqual(th.status, Thread.STATUS_RUNNING);
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t.end();
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});
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