From 279a9560afff5413355ce7570224cc6a9e01e36a Mon Sep 17 00:00:00 2001 From: Andrew Sliwinski Date: Mon, 24 Oct 2016 12:04:06 -0400 Subject: [PATCH] Resolve JSDoc lint errors --- src/io/keyboard.js | 8 ++++---- src/io/mouse.js | 7 ++++--- 2 files changed, 8 insertions(+), 7 deletions(-) diff --git a/src/io/keyboard.js b/src/io/keyboard.js index 6b1d28d93..c85ce3a92 100644 --- a/src/io/keyboard.js +++ b/src/io/keyboard.js @@ -40,7 +40,7 @@ Keyboard.prototype._scratchKeyToKeyCode = function (keyName) { /** * Convert a DOM keyCode into a Scratch key name. - * @param {number} Key code from DOM event. + * @param {number} keyCode Key code from DOM event. * @return {Any} Scratch key argument. * @private */ @@ -61,7 +61,7 @@ Keyboard.prototype._keyCodeToScratchKey = function (keyCode) { /** * Keyboard DOM event handler. - * @param {object} DOM event. + * @param {object} data DOM event. * @return {void} */ Keyboard.prototype.postData = function (data) { @@ -88,8 +88,8 @@ Keyboard.prototype.postData = function (data) { /** * Get key down state for a specified Scratch key name. - * @param {Any} Scratch key argument. - * @return {boolean} + * @param {Any} key Scratch key argument. + * @return {boolean} Is the specified key down? */ Keyboard.prototype.getKeyIsDown = function (key) { if (key == 'any') { diff --git a/src/io/mouse.js b/src/io/mouse.js index 368c84701..824206962 100644 --- a/src/io/mouse.js +++ b/src/io/mouse.js @@ -14,9 +14,10 @@ function Mouse (runtime) { /** * Activate "event_whenthisspriteclicked" hats if needed. - * @param {int} X position to be sent to the renderer. - * @param {int} Y position to be sent to the renderer. + * @param {int} x X position to be sent to the renderer. + * @param {int} y Y position to be sent to the renderer. * @return {void} + * @private */ Mouse.prototype._activateClickHats = function (x, y) { if (this.runtime.renderer) { @@ -35,7 +36,7 @@ Mouse.prototype._activateClickHats = function (x, y) { /** * Mouse DOM event handler. - * @param {object} DOM event. + * @param {object} data DOM event. * @return {void} */ Mouse.prototype.postData = function(data) {