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https://github.com/scratchfoundation/scratch-vm.git
synced 2024-12-23 06:23:37 -05:00
Remove remaining updateDrawableProperties calls
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parent
8faad67439
commit
267395b13b
4 changed files with 26 additions and 36 deletions
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@ -178,8 +178,7 @@ class Scratch3LooksBlocks {
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bubbleState.onSpriteRight = true;
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this._renderBubble(target);
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} else {
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this.runtime.renderer.updateDrawableProperties(bubbleState.drawableId, {
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position: [
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this.runtime.renderer.updateDrawablePosition(bubbleState.drawableId, [
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bubbleState.onSpriteRight ? (
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Math.max(
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stageBounds.left, // Bubble should not extend past left edge of stage
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@ -193,8 +192,7 @@ class Scratch3LooksBlocks {
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),
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// Bubble should not extend past the top of the stage
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Math.min(stageBounds.top, targetBounds.bottom + bubbleHeight)
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]
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});
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]);
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this.runtime.requestRedraw();
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}
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}
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@ -225,9 +223,7 @@ class Scratch3LooksBlocks {
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target.addListener(RenderedTarget.EVENT_TARGET_VISUAL_CHANGE, this._onTargetChanged);
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bubbleState.drawableId = this.runtime.renderer.createDrawable(StageLayering.SPRITE_LAYER);
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bubbleState.skinId = this.runtime.renderer.createTextSkin(type, text, bubbleState.onSpriteRight, [0, 0]);
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this.runtime.renderer.updateDrawableProperties(bubbleState.drawableId, {
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skinId: bubbleState.skinId
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});
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this.runtime.renderer.updateDrawableSkinId(bubbleState.drawableId, bubbleState.skinId);
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}
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this._positionBubble(target);
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@ -132,7 +132,7 @@ class Scratch3PenBlocks {
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if (this._penSkinId < 0 && this.runtime.renderer) {
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this._penSkinId = this.runtime.renderer.createPenSkin();
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this._penDrawableId = this.runtime.renderer.createDrawable(StageLayering.PEN_LAYER);
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this.runtime.renderer.updateDrawableProperties(this._penDrawableId, {skinId: this._penSkinId});
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this.runtime.renderer.updateDrawableSkinId(this._penDrawableId, this._penSkinId);
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}
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return this._penSkinId;
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}
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@ -128,16 +128,18 @@ class Video {
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this._ghost = ghost;
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// Confirm that the default value has been changed to a valid id for the drawable
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if (this._drawable !== -1) {
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this.runtime.renderer.updateDrawableProperties(this._drawable, {
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ghost: this._forceTransparentPreview ? 100 : ghost
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});
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this.runtime.renderer.updateDrawableEffect(
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this._drawable,
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'ghost',
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this._forceTransparentPreview ? 100 : ghost
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);
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}
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}
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_disablePreview () {
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if (this._skinId !== -1) {
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this.runtime.renderer.updateBitmapSkin(this._skinId, new ImageData(...Video.DIMENSIONS), 1);
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this.runtime.renderer.updateDrawableProperties(this._drawable, {visible: false});
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this.runtime.renderer.updateDrawableVisible(this._drawable, false);
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}
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this._renderPreviewFrame = null;
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}
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@ -149,17 +151,13 @@ class Video {
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if (this._skinId === -1 && this._drawable === -1) {
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this._skinId = renderer.createBitmapSkin(new ImageData(...Video.DIMENSIONS), 1);
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this._drawable = renderer.createDrawable(StageLayering.VIDEO_LAYER);
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renderer.updateDrawableProperties(this._drawable, {
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skinId: this._skinId
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});
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renderer.updateDrawableSkinId(this._drawable, this._skinId);
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}
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// if we haven't already created and started a preview frame render loop, do so
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if (!this._renderPreviewFrame) {
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renderer.updateDrawableProperties(this._drawable, {
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ghost: this._forceTransparentPreview ? 100 : this._ghost,
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visible: true
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});
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renderer.updateDrawableEffect(this._drawable, 'ghost', this._forceTransparentPreview ? 100 : this._ghost);
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renderer.updateDrawableVisible(this._drawable, true);
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this._renderPreviewFrame = () => {
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clearTimeout(this._renderPreviewTimeout);
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4
test/fixtures/fake-renderer.js
vendored
4
test/fixtures/fake-renderer.js
vendored
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@ -34,10 +34,6 @@ FakeRenderer.prototype.updateDrawableVisible = function (d, visible) { // eslint
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FakeRenderer.prototype.updateDrawableEffect = function (d, effectName, value) { // eslint-disable-line no-unused-vars
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};
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FakeRenderer.prototype.updateDrawableProperties = function (d, p) { // eslint-disable-line no-unused-vars
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throw new Error('updateDrawableProperties is deprecated');
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};
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FakeRenderer.prototype.getCurrentSkinSize = function (d) { // eslint-disable-line no-unused-vars
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return [0, 0];
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};
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