mirror of
https://github.com/scratchfoundation/scratch-vm.git
synced 2024-12-25 07:22:33 -05:00
Repopulate blocks with ids
This commit is contained in:
parent
31def7d03d
commit
2545d1955d
3 changed files with 33 additions and 1 deletions
|
@ -1,6 +1,33 @@
|
||||||
const mutationAdapter = require('./mutation-adapter');
|
const mutationAdapter = require('./mutation-adapter');
|
||||||
const html = require('htmlparser2');
|
const html = require('htmlparser2');
|
||||||
|
|
||||||
|
/**
|
||||||
|
* (Copied from Blockly.utils)
|
||||||
|
* Legal characters for the unique ID. Should be all on a US keyboard.
|
||||||
|
* No characters that conflict with XML or JSON. Requests to remove additional
|
||||||
|
* 'problematic' characters from this soup will be denied. That's your failure
|
||||||
|
* to properly escape in your own environment. Issues #251, #625, #682, #1304.
|
||||||
|
* @private
|
||||||
|
*/
|
||||||
|
const genUidSoup_ = '!#$%()*+,-./:;=?@[]^_`{|}~' +
|
||||||
|
'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* (Copied from Blockly.utils)
|
||||||
|
* Generate a unique ID. This should be globally unique.
|
||||||
|
* 87 characters ^ 20 length > 128 bits (better than a UUID).
|
||||||
|
* @return {string} A globally unique ID string.
|
||||||
|
*/
|
||||||
|
const genUid_ = function () {
|
||||||
|
const length = 20;
|
||||||
|
const soupLength = genUidSoup_.length;
|
||||||
|
const id = [];
|
||||||
|
for (let i = 0; i < length; i++) {
|
||||||
|
id[i] = genUidSoup_.charAt(Math.random() * soupLength);
|
||||||
|
}
|
||||||
|
return id.join('');
|
||||||
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Convert and an individual block DOM to the representation tree.
|
* Convert and an individual block DOM to the representation tree.
|
||||||
* Based on Blockly's `domToBlockHeadless_`.
|
* Based on Blockly's `domToBlockHeadless_`.
|
||||||
|
@ -11,6 +38,10 @@ const html = require('htmlparser2');
|
||||||
* @return {undefined}
|
* @return {undefined}
|
||||||
*/
|
*/
|
||||||
const domToBlock = function (blockDOM, blocks, isTopBlock, parent) {
|
const domToBlock = function (blockDOM, blocks, isTopBlock, parent) {
|
||||||
|
if (!blockDOM.attribs.id) {
|
||||||
|
blockDOM.attribs.id = genUid_();
|
||||||
|
}
|
||||||
|
|
||||||
// Block skeleton.
|
// Block skeleton.
|
||||||
const block = {
|
const block = {
|
||||||
id: blockDOM.attribs.id, // Block ID
|
id: blockDOM.attribs.id, // Block ID
|
||||||
|
|
|
@ -288,7 +288,7 @@ class Blocks {
|
||||||
newCoordinate: e.newCoordinate
|
newCoordinate: e.newCoordinate
|
||||||
});
|
});
|
||||||
break;
|
break;
|
||||||
case 'drag':
|
case 'dragOutside':
|
||||||
if (optRuntime) {
|
if (optRuntime) {
|
||||||
optRuntime.emitBlockDragUpdate(e.isOutside);
|
optRuntime.emitBlockDragUpdate(e.isOutside);
|
||||||
}
|
}
|
||||||
|
|
|
@ -626,6 +626,7 @@ class VirtualMachine extends EventEmitter {
|
||||||
this._hoveredSpriteId !== this.editingTarget.id) {
|
this._hoveredSpriteId !== this.editingTarget.id) {
|
||||||
const dragTarget = this.runtime.getTargetById(this._hoveredSpriteId);
|
const dragTarget = this.runtime.getTargetById(this._hoveredSpriteId);
|
||||||
if (dragTarget) {
|
if (dragTarget) {
|
||||||
|
// TODO tell gui to tell blocks to undo, to cause the blocks to move back into place.
|
||||||
const newBlocks = adapter(e);
|
const newBlocks = adapter(e);
|
||||||
for (let i = 0; i < newBlocks.length; i++) {
|
for (let i = 0; i < newBlocks.length; i++) {
|
||||||
dragTarget.blocks.createBlock(newBlocks[i]);
|
dragTarget.blocks.createBlock(newBlocks[i]);
|
||||||
|
|
Loading…
Reference in a new issue