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Merge pull request #1218 from technoboy10/bugfix/gh-1165-monitor-import
Fix importing hidden monitors from Scratch 2 projects
This commit is contained in:
commit
244ffb38c4
2 changed files with 56 additions and 16 deletions
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@ -522,18 +522,21 @@ class Blocks {
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block.targetId = isSpriteSpecific ? optRuntime.getEditingTarget().id : null;
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if (wasMonitored && !block.isMonitored) {
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optRuntime.requestRemoveMonitor(block.id);
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optRuntime.requestHideMonitor(block.id);
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} else if (!wasMonitored && block.isMonitored) {
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optRuntime.requestAddMonitor(MonitorRecord({
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id: block.id,
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targetId: block.targetId,
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spriteName: block.targetId ? optRuntime.getTargetById(block.targetId).getName() : null,
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opcode: block.opcode,
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params: this._getBlockParams(block),
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// @todo(vm#565) for numerical values with decimals, some countries use comma
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value: '',
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mode: block.opcode === 'data_listcontents' ? 'list' : 'default'
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}));
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// Tries to show the monitor for specified block. If it doesn't exist, add the monitor.
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if (!optRuntime.requestShowMonitor(block.id)) {
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optRuntime.requestAddMonitor(MonitorRecord({
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id: block.id,
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targetId: block.targetId,
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spriteName: block.targetId ? optRuntime.getTargetById(block.targetId).getName() : null,
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opcode: block.opcode,
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params: this._getBlockParams(block),
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// @todo(vm#565) for numerical values with decimals, some countries use comma
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value: '',
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mode: block.opcode === 'data_listcontents' ? 'list' : 'default'
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}));
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}
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}
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break;
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}
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@ -1518,26 +1518,38 @@ class Runtime extends EventEmitter {
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/**
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* Add a monitor to the state. If the monitor already exists in the state,
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* overwrites it.
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* updates those properties that are defined in the given monitor record.
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* @param {!MonitorRecord} monitor Monitor to add.
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*/
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requestAddMonitor (monitor) {
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this._monitorState = this._monitorState.set(monitor.get('id'), monitor);
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const id = monitor.get('id');
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if (!this.requestUpdateMonitor(monitor)) { // update monitor if it exists in the state
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// if the monitor did not exist in the state, add it
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this._monitorState = this._monitorState.set(id, monitor);
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}
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}
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/**
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* Update a monitor in the state. Does nothing if the monitor does not already
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* exist in the state.
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* Update a monitor in the state and report success/failure of update.
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* @param {!Map} monitor Monitor values to update. Values on the monitor with overwrite
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* values on the old monitor with the same ID. If a value isn't defined on the new monitor,
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* the old monitor will keep its old value.
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* @return {boolean} true if monitor exists in the state and was updated, false if it did not exist.
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*/
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requestUpdateMonitor (monitor) {
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const id = monitor.get('id');
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if (this._monitorState.has(id)) {
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this._monitorState =
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this._monitorState.set(id, this._monitorState.get(id).merge(monitor));
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// Use mergeWith here to prevent undefined values from overwriting existing ones
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this._monitorState.set(id, this._monitorState.get(id).mergeWith((prev, next) => {
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if (typeof next === 'undefined' || next === null) {
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return prev;
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}
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return next;
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}, monitor));
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return true;
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}
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return false;
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}
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/**
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@ -1549,6 +1561,31 @@ class Runtime extends EventEmitter {
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this._monitorState = this._monitorState.delete(monitorId);
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}
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/**
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* Hides a monitor and returns success/failure of action.
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* @param {!string} monitorId ID of the monitor to hide.
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* @return {boolean} true if monitor exists and was updated, false otherwise
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*/
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requestHideMonitor (monitorId) {
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return this.requestUpdateMonitor(new Map([
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['id', monitorId],
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['visible', false]
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]));
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}
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/**
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* Shows a monitor and returns success/failure of action.
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* not exist in the state.
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* @param {!string} monitorId ID of the monitor to show.
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* @return {boolean} true if monitor exists and was updated, false otherwise
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*/
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requestShowMonitor (monitorId) {
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return this.requestUpdateMonitor(new Map([
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['id', monitorId],
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['visible', true]
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]));
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}
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/**
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* Removes all monitors with the given target ID from the state. Does nothing if
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* the monitor already does not exist in the state.
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