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Add runtime.getTargetById
helper
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@ -260,6 +260,20 @@ Runtime.prototype.targetForThread = function (thread) {
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}
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};
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/**
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* Get a target by its id.
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* @param {string} targetId Id of target to find.
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* @return {?Target} The target, if found.
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*/
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Runtime.prototype.getTargetById = function (targetId) {
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for (var i = 0; i < this.targets.length; i++) {
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var target = this.targets[i];
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if (target.id == targetId) {
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return target;
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}
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}
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};
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/**
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* Handle an animation frame from the main thread.
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*/
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