Create a new input if one doesn't exist ()

* Create a new input if one doesn't exist

* Add regression tests for move-into-empty and obscuring shadows via move
This commit is contained in:
Tim Mickel 2016-09-08 09:40:01 -04:00 committed by GitHub
parent f7e339f7c2
commit 14feb64005
2 changed files with 70 additions and 3 deletions
src/engine

View file

@ -249,9 +249,15 @@ Blocks.prototype.moveBlock = function (e) {
if (e.newInput !== undefined) {
// Moved to the new parent's input.
// Don't obscure the shadow block.
var newInput = this._blocks[e.newParent].inputs[e.newInput];
newInput.name = e.newInput;
newInput.block = e.id;
var oldShadow = null;
if (this._blocks[e.newParent].inputs.hasOwnProperty(e.newInput)) {
oldShadow = this._blocks[e.newParent].inputs[e.newInput].shadow;
}
this._blocks[e.newParent].inputs[e.newInput] = {
name: e.newInput,
block: e.id,
shadow: oldShadow
};
} else {
// Moved to the new parent's next connection.
this._blocks[e.newParent].next = e.id;