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Stop all sounds by clones when disposed
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1 changed files with 3 additions and 0 deletions
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@ -1130,6 +1130,9 @@ class RenderedTarget extends Target {
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dispose () {
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dispose () {
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this.runtime.changeCloneCounter(-1);
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this.runtime.changeCloneCounter(-1);
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this.runtime.stopForTarget(this);
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this.runtime.stopForTarget(this);
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if (this.sprite.soundBank) {
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this.sprite.soundBank.stopAllSounds(this);
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}
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this.sprite.removeClone(this);
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this.sprite.removeClone(this);
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if (this.renderer && this.drawableID !== null) {
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if (this.renderer && this.drawableID !== null) {
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this.renderer.destroyDrawable(this.drawableID, this.isStage ?
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this.renderer.destroyDrawable(this.drawableID, this.isStage ?
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