diff --git a/src/engine/target.js b/src/engine/target.js
index c4f690aa9..398b484f2 100644
--- a/src/engine/target.js
+++ b/src/engine/target.js
@@ -11,17 +11,25 @@ const uid = require('../util/uid');
  * Examples include sprites/clones or potentially physical-world devices.
  */
 
-/**
- * @param {?Blocks} blocks Blocks instance for the blocks owned by this target.
- * @constructor
- */
 class Target extends EventEmitter {
-    constructor (blocks) {
+
+    /**
+     * @param {Runtime} runtime Reference to the runtime.
+     * @param {?Blocks} blocks Blocks instance for the blocks owned by this target.
+     * @constructor
+     */
+    constructor (runtime, blocks) {
         super();
 
         if (!blocks) {
             blocks = new Blocks();
         }
+
+        /**
+         * Reference to the runtime.
+         * @type {Runtime}
+         */
+        this.runtime = runtime;
         /**
          * A unique ID for this target.
          * @type {string}
diff --git a/src/sprites/rendered-target.js b/src/sprites/rendered-target.js
index 2fb0ddf9e..af29be0fd 100644
--- a/src/sprites/rendered-target.js
+++ b/src/sprites/rendered-target.js
@@ -4,14 +4,16 @@ const Target = require('../engine/target');
 
 /**
  * Rendered target: instance of a sprite (clone), or the stage.
- * @param {!Sprite} sprite Reference to the parent sprite.
- * @param {Runtime} runtime Reference to the runtime.
- * @constructor
  */
 class RenderedTarget extends Target {
+    /**
+     * @param {!Sprite} sprite Reference to the parent sprite.
+     * @param {Runtime} runtime Reference to the runtime.
+     * @constructor
+     */
     constructor (sprite, runtime) {
-        super(sprite.blocks);
-        this.runtime = runtime;
+        super(runtime, sprite.blocks);
+
         /**
          * Reference to the sprite that this is a render of.
          * @type {!Sprite}
@@ -19,7 +21,7 @@ class RenderedTarget extends Target {
         this.sprite = sprite;
         /**
          * Reference to the global renderer for this VM, if one exists.
-         * @type {?RenderWebGLWorker}
+         * @type {?RenderWebGL}
          */
         this.renderer = null;
         if (this.runtime) {