2016-06-29 13:48:30 -04:00
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var Blocks = require('./blocks');
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2016-08-31 11:39:57 -04:00
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var uid = require('../util/uid');
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2016-06-29 13:48:30 -04:00
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/**
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* @fileoverview
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* A Target is an abstract "code-running" object for the Scratch VM.
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* Examples include sprites/clones or potentially physical-world devices.
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*/
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/**
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* @param {?Blocks} blocks Blocks instance for the blocks owned by this target.
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* @constructor
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*/
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function Target (blocks) {
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if (!blocks) {
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blocks = new Blocks(this);
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}
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2016-08-31 11:39:57 -04:00
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/**
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* A unique ID for this target.
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* @type {string}
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*/
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this.id = uid();
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/**
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* Blocks run as code for this target.
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* @type {!Blocks}
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*/
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2016-06-29 13:48:30 -04:00
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this.blocks = blocks;
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}
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2016-08-31 11:50:10 -04:00
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/**
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* Return a human-readable name for this target.
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* Target implementations should override this.
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* @abstract
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* @returns {string} Human-readable name for the target.
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*/
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Target.prototype.getName = function () {
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return this.id;
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};
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2016-09-15 19:37:12 -04:00
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/**
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* Call to destroy a target.
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* @abstract
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*/
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Target.prototype.dispose = function () {
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};
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2016-06-29 13:48:30 -04:00
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module.exports = Target;
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