scratch-vm/src/blocks/scratch3_sound.js

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var MathUtil = require('../util/math-util');
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var Promise = require('promise');
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function Scratch3SoundBlocks(runtime) {
/**
* The runtime instantiating this block package.
* @type {Runtime}
*/
this.runtime = runtime;
}
/**
* Retrieve the block primitives implemented by this package.
* @return {Object.<string, Function>} Mapping of opcode to Function.
*/
Scratch3SoundBlocks.prototype.getPrimitives = function() {
return {
'sound_play': this.playSound,
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'sound_playuntildone': this.playSoundAndWait,
'sound_stopallsounds': this.stopAllSounds,
'sound_playnoteforbeats': this.playNoteForBeats,
'sound_playdrumforbeats': this.playDrumForBeats,
'sound_seteffectto' : this.setEffect,
'sound_changeeffectby' : this.changeEffect,
'sound_cleareffects' : this.clearEffects,
'sound_sounds_menu' : this.soundsMenu,
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'sound_beats_menu' : this.beatsMenu,
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'sound_effects_menu' : this.effectsMenu
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};
};
Scratch3SoundBlocks.prototype.playSound = function (args, util) {
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var index = this._getSoundIndex(args.SOUND_MENU, util);
util.target.audioEngine.playSound(index);
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};
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Scratch3SoundBlocks.prototype.playSoundAndWait = function (args, util) {
var index = this._getSoundIndex(args.SOUND_MENU, util);
util.target.audioEngine.playSound(index);
var duration = util.target.audioEngine.getSoundDuration(index);
return new Promise(function(resolve) {
setTimeout(function() {
resolve();
}, 1000*duration);
});
};
Scratch3SoundBlocks.prototype._getSoundIndex = function (soundName, util) {
if (util.target.sprite.sounds.length == 0) {
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return 0;
}
var index;
if (typeof soundName === 'number') {
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var len = util.target.sprite.sounds.length;
index = MathUtil.wrapClamp(soundName,0,len-1);
} else {
index = util.target.getSoundIndexByName(soundName);
if (index == -1) {
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index = 0;
}
}
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return index;
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};
Scratch3SoundBlocks.prototype.stopAllSounds = function (args, util) {
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util.target.audioEngine.stopAllSounds();
};
Scratch3SoundBlocks.prototype.playNoteForBeats = function (args, util) {
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util.target.audioEngine.playNoteForBeats(args.NOTE, args.BEATS);
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return new Promise(function(resolve) {
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setTimeout(function() {
resolve();
}, (1000 * args.BEATS) );
});
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};
Scratch3SoundBlocks.prototype.playDrumForBeats = function (args, util) {
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util.target.audioEngine.playDrumForBeats(args.DRUMTYPE, args.BEATS);
return new Promise(function(resolve) {
setTimeout(function() {
resolve();
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}, (1000 * args.BEATS) );
});
};
Scratch3SoundBlocks.prototype.setEffect = function (args, util) {
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util.target.audioEngine.setEffect(args.EFFECT, args.VALUE);
};
Scratch3SoundBlocks.prototype.changeEffect = function (args, util) {
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util.target.audioEngine.changeEffect(args.EFFECT, args.VALUE);
};
Scratch3SoundBlocks.prototype.clearEffects = function (args, util) {
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util.target.audioEngine.clearEffects();
};
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Scratch3SoundBlocks.prototype.soundsMenu = function (args) {
return args.SOUND_MENU;
};
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Scratch3SoundBlocks.prototype.beatsMenu = function (args) {
return args.BEATS;
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};
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Scratch3SoundBlocks.prototype.effectsMenu = function (args) {
return args.EFFECT;
};
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module.exports = Scratch3SoundBlocks;