2018-03-22 11:51:44 -04:00
|
|
|
const ArgumentType = require('../../extension-support/argument-type');
|
|
|
|
const BlockType = require('../../extension-support/block-type');
|
|
|
|
const Clone = require('../../util/clone');
|
|
|
|
const log = require('../../util/log');
|
|
|
|
|
|
|
|
const VideoMotion = require('./lib');
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Icon svg to be displayed at the left edge of each extension block, encoded as a data URI.
|
|
|
|
* @type {string}
|
|
|
|
*/
|
|
|
|
// eslint-disable-next-line max-len
|
|
|
|
const blockIconURI = 'data:image/svg+xml;base64,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';
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Icon svg to be displayed in the category menu, encoded as a data URI.
|
|
|
|
* @type {string}
|
|
|
|
*/
|
|
|
|
// eslint-disable-next-line max-len
|
|
|
|
const menuIconURI = 'data:image/svg+xml;base64,PHN2ZyB3aWR0aD0iMjAiIGhlaWdodD0iMjAiIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyI+PHBhdGggZD0iTTE2LjA5IDEyLjkzN2MuMjI4IDEuMTQxLS44MzMgMi4wNjMtMi4zNzMgMi4wNjMtMS41MzUgMC0yLjk2Mi0uOTIyLTMuMTg2LTIuMDYzLS4yMy0xLjE0Mi44MzMtMi4wNjggMi4zNzItMi4wNjguMzIzIDAgLjY0MS4wNDIuOTQ1LjExN2EzLjUgMy41IDAgMCAxIC40NjguMTUxYy40MzUtLjAxLS4wNTItMS4xNDctLjkxNy02LjExNC0xLjA2Ny02LjE1MiAxLjUzLS45MzUgNC4zODQtMS4zNzcgMi44NTQtLjQ0Mi4wMzggMi40MS0xLjgyNSAxLjkyMi0xLjg2Mi0uNDkzLTIuMzI1LTMuNTc3LjEzMiA3LjM3ek03LjQ2IDguNTYzYy0xLjg2Mi0uNDkzLTIuMzI1LTMuNTc2LjEzIDcuMzdDNy44MTYgMTcuMDczIDYuNzU0IDE4IDUuMjIgMThjLTEuNTM1IDAtMi45NjEtLjkyNi0zLjE5LTIuMDY4LS4yMjQtMS4xNDIuODM3LTIuMDY3IDIuMzc1LTIuMDY3LjUwMSAwIC45ODcuMDk4IDEuNDI3LjI3Mi40MTItLjAyOC0uMDc0LTEuMTg5LS45My02LjExNEMzLjgzNCAxLjg3IDYuNDMgNy4wODcgOS4yODIgNi42NDZjMi44NTQtLjQ0Ny4wMzggMi40MS0xLjgyMyAxLjkxN3oiIGZpbGw9IiM1NzVFNzUiIGZpbGwtcnVsZT0iZXZlbm9kZCIvPjwvc3ZnPg==';
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Class for the motion-related blocks in Scratch 3.0
|
|
|
|
* @param {Runtime} runtime - the runtime instantiating this block package.
|
|
|
|
* @constructor
|
|
|
|
*/
|
|
|
|
class Scratch3VideoSensingBlocks {
|
|
|
|
constructor (runtime) {
|
|
|
|
/**
|
|
|
|
* The runtime instantiating this block package.
|
|
|
|
* @type {Runtime}
|
|
|
|
*/
|
|
|
|
this.runtime = runtime;
|
|
|
|
|
|
|
|
this.detect = new VideoMotion();
|
|
|
|
|
|
|
|
this._lastUpdate = null;
|
|
|
|
|
|
|
|
this._skinId = -1;
|
|
|
|
this._skin = null;
|
|
|
|
this._drawable = -1;
|
|
|
|
|
|
|
|
this._setupVideo();
|
|
|
|
this._setupSampleCanvas();
|
|
|
|
this._setupPreview();
|
|
|
|
this._loop();
|
|
|
|
}
|
|
|
|
|
|
|
|
static get INTERVAL () {
|
|
|
|
return 33;
|
|
|
|
}
|
|
|
|
|
|
|
|
static get DIMENSIONS () {
|
|
|
|
return [480, 360];
|
|
|
|
}
|
|
|
|
|
|
|
|
static get ORDER () {
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
_setupVideo () {
|
|
|
|
this._video = document.createElement('video');
|
|
|
|
navigator.getUserMedia({
|
|
|
|
audio: false,
|
|
|
|
video: {
|
|
|
|
width: {min: 480, ideal: 640},
|
|
|
|
height: {min: 360, ideal: 480}
|
|
|
|
}
|
|
|
|
}, stream => {
|
|
|
|
this._video.src = window.URL.createObjectURL(stream);
|
|
|
|
// Hint to the stream that it should load. A standard way to do this
|
|
|
|
// is add the video tag to the DOM. Since this extension wants to
|
|
|
|
// hide the video tag and instead render a sample of the stream into
|
|
|
|
// the webgl rendered Scratch canvas, another hint like this one is
|
|
|
|
// needed.
|
|
|
|
this._track = stream.getTracks()[0];
|
|
|
|
}, err => {
|
|
|
|
// @todo Properly handle errors
|
|
|
|
log(err);
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
_setupSampleCanvas () {
|
|
|
|
// Create low-resolution image to sample video for analysis and preview
|
|
|
|
const canvas = this._sampleCanvas = document.createElement('canvas');
|
|
|
|
canvas.width = Scratch3VideoSensingBlocks.DIMENSIONS[0];
|
|
|
|
canvas.height = Scratch3VideoSensingBlocks.DIMENSIONS[1];
|
|
|
|
this._sampleContext = canvas.getContext('2d');
|
|
|
|
}
|
|
|
|
|
|
|
|
_setupPreview () {
|
|
|
|
if (this._skinId !== -1) return;
|
|
|
|
if (this._skin !== null) return;
|
|
|
|
if (this._drawable !== -1) return;
|
|
|
|
if (!this.runtime.renderer) return;
|
|
|
|
|
|
|
|
this._skinId = this.runtime.renderer.createPenSkin();
|
|
|
|
this._skin = this.runtime.renderer._allSkins[this._skinId];
|
|
|
|
this._drawable = this.runtime.renderer.createDrawable();
|
|
|
|
this.runtime.renderer.setDrawableOrder(
|
|
|
|
this._drawable,
|
|
|
|
Scratch3VideoSensingBlocks.ORDER
|
|
|
|
);
|
|
|
|
this.runtime.renderer.updateDrawableProperties(this._drawable, {
|
|
|
|
skinId: this._skinId
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
_loop () {
|
|
|
|
setTimeout(this._loop.bind(this), this.runtime.currentStepTime);
|
|
|
|
|
|
|
|
// Ensure video stream is established
|
|
|
|
if (!this._video) return;
|
|
|
|
if (!this._track) return;
|
|
|
|
if (typeof this._video.videoWidth !== 'number') return;
|
|
|
|
if (typeof this._video.videoHeight !== 'number') return;
|
|
|
|
|
|
|
|
// Bail if the camera is *still* not ready
|
|
|
|
const nativeWidth = this._video.videoWidth;
|
|
|
|
const nativeHeight = this._video.videoHeight;
|
|
|
|
if (nativeWidth === 0) return;
|
|
|
|
if (nativeHeight === 0) return;
|
|
|
|
|
|
|
|
const ctx = this._sampleContext;
|
|
|
|
|
|
|
|
// Mirror
|
|
|
|
ctx.scale(-1, 1);
|
|
|
|
|
|
|
|
// Generate video thumbnail for analysis
|
|
|
|
ctx.drawImage(
|
|
|
|
this._video,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
nativeWidth,
|
|
|
|
nativeHeight,
|
|
|
|
Scratch3VideoSensingBlocks.DIMENSIONS[0] * -1,
|
|
|
|
0,
|
|
|
|
Scratch3VideoSensingBlocks.DIMENSIONS[0],
|
|
|
|
Scratch3VideoSensingBlocks.DIMENSIONS[1]
|
|
|
|
);
|
|
|
|
|
|
|
|
// Restore the canvas transform
|
|
|
|
ctx.resetTransform();
|
|
|
|
|
|
|
|
// Render to preview layer
|
|
|
|
if (this._skin !== null) {
|
|
|
|
const xOffset = Scratch3VideoSensingBlocks.DIMENSIONS[0] / 2 * -1;
|
|
|
|
const yOffset = Scratch3VideoSensingBlocks.DIMENSIONS[1] / 2;
|
|
|
|
this._skin.drawStamp(this._sampleCanvas, xOffset, yOffset);
|
|
|
|
this.runtime.requestRedraw();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Add frame to detector
|
|
|
|
const time = Date.now();
|
|
|
|
if (this._lastUpdate === null) this._lastUpdate = time;
|
|
|
|
const offset = time - this._lastUpdate;
|
|
|
|
if (offset > Scratch3VideoSensingBlocks.INTERVAL) {
|
|
|
|
this._lastUpdate = time;
|
|
|
|
const data = ctx.getImageData(
|
|
|
|
0, 0, Scratch3VideoSensingBlocks.DIMENSIONS[0], Scratch3VideoSensingBlocks.DIMENSIONS[1]
|
|
|
|
);
|
|
|
|
this.detect.addFrame(data.data);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Create data for a menu in scratch-blocks format, consisting of an array of objects with text and
|
|
|
|
* value properties. The text is a translated string, and the value is one-indexed.
|
|
|
|
* @param {object[]} info - An array of info objects each having a name property.
|
|
|
|
* @return {array} - An array of objects with text and value properties.
|
|
|
|
* @private
|
|
|
|
*/
|
|
|
|
_buildMenu (info) {
|
|
|
|
return info.map((entry, index) => {
|
|
|
|
const obj = {};
|
|
|
|
obj.text = entry.name;
|
|
|
|
obj.value = String(index + 1);
|
|
|
|
return obj;
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* The key to load & store a target's motion-related state.
|
|
|
|
* @type {string}
|
|
|
|
*/
|
|
|
|
static get STATE_KEY () {
|
|
|
|
return 'Scratch.videoSensing';
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* The default music-related state, to be used when a target has no existing music state.
|
|
|
|
* @type {MusicState}
|
|
|
|
*/
|
|
|
|
static get DEFAULT_MOTION_STATE () {
|
|
|
|
return {
|
|
|
|
currentInstrument: 0
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @param {Target} target - collect motion state for this target.
|
|
|
|
* @returns {MotionState} the mutable motion state associated with that target. This will be created if necessary.
|
|
|
|
* @private
|
|
|
|
*/
|
|
|
|
_getMotionState (target) {
|
|
|
|
let motionState = target.getCustomState(Scratch3VideoSensingBlocks.STATE_KEY);
|
|
|
|
if (!motionState) {
|
|
|
|
motionState = Clone.simple(Scratch3VideoSensingBlocks.DEFAULT_MOTION_STATE);
|
|
|
|
target.setCustomState(Scratch3VideoSensingBlocks.STATE_KEY, motionState);
|
|
|
|
}
|
|
|
|
return motionState;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* An array of info about each drum.
|
|
|
|
* @type {object[]} an array of objects.
|
|
|
|
* @param {string} name - the translatable name to display in the drums menu.
|
|
|
|
* @param {string} fileName - the name of the audio file containing the drum sound.
|
|
|
|
*/
|
|
|
|
get MOTION_DIRECTION_INFO () {
|
|
|
|
return [
|
|
|
|
{
|
|
|
|
name: 'motion'
|
|
|
|
},
|
|
|
|
{
|
|
|
|
name: 'direction'
|
|
|
|
}
|
|
|
|
];
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* An array of info about each drum.
|
|
|
|
* @type {object[]} an array of objects.
|
|
|
|
* @param {string} name - the translatable name to display in the drums menu.
|
|
|
|
* @param {string} fileName - the name of the audio file containing the drum sound.
|
|
|
|
*/
|
|
|
|
get STAGE_SPRITE_INFO () {
|
|
|
|
return [
|
|
|
|
{
|
|
|
|
name: 'stage'
|
|
|
|
},
|
|
|
|
{
|
|
|
|
name: 'sprite'
|
|
|
|
}
|
|
|
|
];
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @returns {object} metadata for this extension and its blocks.
|
|
|
|
*/
|
|
|
|
getInfo () {
|
|
|
|
return {
|
|
|
|
id: 'videoSensing',
|
|
|
|
name: 'Video Sensing',
|
|
|
|
menuIconURI: menuIconURI,
|
|
|
|
blockIconURI: blockIconURI,
|
|
|
|
blocks: [
|
|
|
|
{
|
|
|
|
opcode: 'videoOn',
|
|
|
|
blockType: BlockType.REPORTER,
|
|
|
|
text: 'video [MOTION_DIRECTION] on [STAGE_SPRITE]',
|
|
|
|
arguments: {
|
|
|
|
MOTION_DIRECTION: {
|
|
|
|
type: ArgumentType.NUMBER,
|
|
|
|
menu: 'MOTION_DIRECTION',
|
|
|
|
defaultValue: 1
|
|
|
|
},
|
|
|
|
STAGE_SPRITE: {
|
|
|
|
type: ArgumentType.NUMBER,
|
|
|
|
menu: 'STAGE_SPRITE',
|
|
|
|
defaultValue: 1
|
|
|
|
}
|
|
|
|
}
|
2018-03-30 14:48:07 -04:00
|
|
|
},
|
|
|
|
{
|
|
|
|
// @todo this hat needs to be set itself to restart existing
|
|
|
|
// threads like Scratch 2's behaviour.
|
|
|
|
opcode: 'whenMotionGreaterThan',
|
|
|
|
text: 'when video motion > [REFERENCE]',
|
|
|
|
blockType: BlockType.HAT,
|
|
|
|
arguments: {
|
|
|
|
REFERENCE: {
|
|
|
|
type: ArgumentType.NUMBER,
|
|
|
|
defaultValue: 10
|
|
|
|
}
|
|
|
|
}
|
2018-03-22 11:51:44 -04:00
|
|
|
}
|
|
|
|
],
|
|
|
|
menus: {
|
|
|
|
MOTION_DIRECTION: this._buildMenu(this.MOTION_DIRECTION_INFO),
|
|
|
|
STAGE_SPRITE: this._buildMenu(this.STAGE_SPRITE_INFO)
|
|
|
|
}
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
2018-03-30 14:48:07 -04:00
|
|
|
/**
|
|
|
|
* Analyze a part of the frame that a target overlaps.
|
|
|
|
* @param {Target} target - a target to determine where to analyze
|
|
|
|
* @returns {MotionState} the motion state for the given target
|
|
|
|
*/
|
|
|
|
_analyzeLocalMotion (target) {
|
|
|
|
const drawable = this.runtime.renderer._allDrawables[target.drawableID];
|
|
|
|
const state = this._getMotionState(target);
|
|
|
|
this.detect.getLocalMotion(drawable, state);
|
|
|
|
return state;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* A scratch reporter block handle that analyzes the last two frames and
|
|
|
|
* depending on the arguments, returns the motion or direction for the
|
|
|
|
* whole stage or just the target sprite.
|
|
|
|
* @param {object} args - the block arguments
|
|
|
|
* @param {BlockUtility} util - the block utility
|
|
|
|
* @returns {number} the motion amount or direction of the stage or sprite
|
|
|
|
*/
|
2018-03-22 11:51:44 -04:00
|
|
|
videoOn (args, util) {
|
|
|
|
this.detect.analyzeFrame();
|
|
|
|
|
|
|
|
let state = this.detect;
|
|
|
|
if (Number(args.STAGE_SPRITE) === 2) {
|
2018-03-30 14:48:07 -04:00
|
|
|
state = this._analyzeLocalMotion(util.target);
|
2018-03-22 11:51:44 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
if (Number(args.MOTION_DIRECTION) === 1) {
|
|
|
|
return state.motionAmount;
|
|
|
|
}
|
|
|
|
return state.motionDirection;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
2018-03-30 14:48:07 -04:00
|
|
|
* A scratch hat block edge handle that analyzes the last two frames where
|
|
|
|
* the target sprite overlaps and if it has more motion than the given
|
|
|
|
* reference value.
|
|
|
|
* @param {object} args - the block arguments
|
|
|
|
* @param {BlockUtility} util - the block utility
|
|
|
|
* @returns {boolean} true if the sprite overlaps more motion than the
|
|
|
|
* reference
|
2018-03-22 11:51:44 -04:00
|
|
|
*/
|
2018-03-30 14:48:07 -04:00
|
|
|
whenMotionGreaterThan (args, util) {
|
|
|
|
this.detect.analyzeFrame();
|
|
|
|
const state = this._analyzeLocalMotion(util.target);
|
|
|
|
return state.motionAmount > Number(args.REFERENCE);
|
2018-03-22 11:51:44 -04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
module.exports = Scratch3VideoSensingBlocks;
|