scratch-vm/src/engine/comment.js

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/**
* @fileoverview
* Object representing a Scratch Comment (block or workspace).
*/
const uid = require('../util/uid');
const cast = require('../util/cast');
class Comment {
/**
* @param {string} id Id of the variable.
* @param {string} name Name of the variable.
* @param {string} type Type of the variable, one of '' or 'list'
* @param {boolean} isCloud Whether the variable is stored in the cloud.
* @constructor
*/ /* TODO should the comment constructor take in an id? will we need this for sb3? */
constructor (id, text, x, y, width, height, minimized) {
this.id = id || uid();
this.text = text;
this.x = cast.toNumber(x);
this.y = cast.toNumber(y);
this.width = Math.max(cast.toNumber(width), Comment.MIN_WIDTH);
this.height = Math.max(cast.toNumber(height), Comment.MIN_HEIGHT);
this.minimized = minimized || false;
this.blockId = null;
}
toXML () {
return `<comment type="scratch" id="${this.id}" x="${this.x}" y="${
this.y}" w="${this.width}" h="${this.height}" pinned="${
this.blockId !== null}" minimized="${this.minimized}">${this.text}</comment>`;
}
// TODO choose min and defaults for width and height
static get MIN_WIDTH () {
return 20;
}
static get MIN_HEIGHT () {
return 20;
}
static get DEFAULT_WIDTH () {
return 100;
}
static get DEFAULT_HEIGHT () {
return 100;
}
}
module.exports = Comment;