scratch-vm/test/integration/monitor-threads-run-every-frame.js

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const path = require('path');
const test = require('tap').test;
const makeTestStorage = require('../fixtures/make-test-storage');
const readAsBuffer = require('../fixtures/readProjectFile').readAsBuffer;
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const VirtualMachine = require('../../src/index');
const Thread = require('../../src/engine/thread');
const Runtime = require('../../src/engine/runtime');
const projectUri = path.resolve(__dirname, '../fixtures/default.sb2');
const project = readAsBuffer(projectUri);
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const checkMonitorThreadPresent = (t, threads) => {
t.equal(threads.length, 1);
const monitorThread = threads[0];
t.equal(monitorThread.stackClick, false);
t.equal(monitorThread.updateMonitor, true);
t.equal(monitorThread.topBlock.toString(), 'sensing_timer');
};
/**
* Creates a monitor and then checks if it gets run every frame.
*/
/* TODO: when loadProject loads monitors, we can create a project with a monitor and will
* not have to do the create monitor step manually.
*/
test('monitor thread runs every frame', t => {
const vm = new VirtualMachine();
vm.attachStorage(makeTestStorage());
// Start VM, load project, and run
t.doesNotThrow(() => {
// Note: don't run vm.start(), we handle calling _step() manually in this test
vm.runtime.currentStepTime = Runtime.THREAD_STEP_INTERVAL;
// Manually populate the monitor block and set its isMonitored to true.
vm.runtime.monitorBlocks.createBlock({
id: 'sensing_timer',
opcode: 'sensing_timer',
inputs: {},
fields: {},
next: null,
topLevel: true,
parent: null,
shadow: false,
isMonitored: true,
x: '0',
y: '0'
});
vm.clear();
vm.setCompatibilityMode(false);
vm.setTurboMode(false);
vm.loadProject(project).then(() => {
t.equal(vm.runtime.threads.length, 0);
vm.runtime._step();
checkMonitorThreadPresent(t, vm.runtime.threads);
t.assert(vm.runtime.threads[0].status === Thread.STATUS_DONE);
// Check that both are added again when another step is taken
vm.runtime._step();
checkMonitorThreadPresent(t, vm.runtime.threads);
t.assert(vm.runtime.threads[0].status === Thread.STATUS_DONE);
t.end();
});
});
});
/**
* If the monitor doesn't finish evaluating within one frame, it shouldn't be added again
* on the next frame. (We skip execution by setting the step time to 0)
*/
test('monitor thread not added twice', t => {
const vm = new VirtualMachine();
vm.attachStorage(makeTestStorage());
// Start VM, load project, and run
t.doesNotThrow(() => {
// Note: don't run vm.start(), we handle calling _step() manually in this test
vm.runtime.currentStepTime = 0;
// Manually populate the monitor block and set its isMonitored to true.
vm.runtime.monitorBlocks.createBlock({
id: 'sensing_timer',
opcode: 'sensing_timer',
inputs: {},
fields: {},
next: null,
topLevel: true,
parent: null,
shadow: false,
isMonitored: true,
x: '0',
y: '0'
});
vm.clear();
vm.setCompatibilityMode(false);
vm.setTurboMode(false);
vm.loadProject(project).then(() => {
t.equal(vm.runtime.threads.length, 0);
vm.runtime._step();
checkMonitorThreadPresent(t, vm.runtime.threads);
t.assert(vm.runtime.threads[0].status === Thread.STATUS_RUNNING);
const prevThread = vm.runtime.threads[0];
// Check that both are added again when another step is taken
vm.runtime._step();
checkMonitorThreadPresent(t, vm.runtime.threads);
t.equal(vm.runtime.threads[0], prevThread);
t.end();
});
});
});