2019-01-28 12:45:40 -05:00
|
|
|
const tap = require('tap');
|
|
|
|
const path = require('path');
|
|
|
|
const readFileToBuffer = require('../fixtures/readProjectFile').readFileToBuffer;
|
|
|
|
const makeTestStorage = require('../fixtures/make-test-storage');
|
|
|
|
const VirtualMachine = require('../../src/virtual-machine');
|
|
|
|
|
|
|
|
let vm;
|
|
|
|
let projectChanged;
|
|
|
|
|
|
|
|
tap.beforeEach(() => {
|
|
|
|
const projectUri = path.resolve(__dirname, '../fixtures/default.sb2');
|
|
|
|
const project = readFileToBuffer(projectUri);
|
|
|
|
|
|
|
|
vm = new VirtualMachine();
|
|
|
|
|
|
|
|
vm.runtime.addListener('PROJECT_CHANGED', () => {
|
|
|
|
projectChanged = true;
|
|
|
|
});
|
|
|
|
|
|
|
|
vm.attachStorage(makeTestStorage());
|
|
|
|
return vm.loadProject(project).then(() => {
|
|
|
|
// The test in project_load_changed_state.js tests
|
|
|
|
// that loading a project does not emit a project changed
|
|
|
|
// event. This setup tries to be agnostic of whether that
|
|
|
|
// test is passing or failing.
|
|
|
|
projectChanged = false;
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
tap.tearDown(() => process.nextTick(process.exit));
|
|
|
|
|
|
|
|
const test = tap.test;
|
|
|
|
|
|
|
|
test('Adding a sprite (from sprite2) should emit a project changed event', t => {
|
|
|
|
const sprite2Uri = path.resolve(__dirname, '../fixtures/cat.sprite2');
|
|
|
|
const sprite2 = readFileToBuffer(sprite2Uri);
|
|
|
|
|
|
|
|
vm.addSprite(sprite2).then(() => {
|
|
|
|
t.equal(projectChanged, true);
|
|
|
|
t.end();
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
test('Adding a sprite (from sprite3) should emit a project changed event', t => {
|
|
|
|
const sprite3Uri = path.resolve(__dirname, '../fixtures/cat.sprite3');
|
|
|
|
const sprite3 = readFileToBuffer(sprite3Uri);
|
|
|
|
|
|
|
|
vm.addSprite(sprite3).then(() => {
|
|
|
|
t.equal(projectChanged, true);
|
|
|
|
t.end();
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
test('Adding a costume should emit a project changed event', t => {
|
|
|
|
const newCostume = {
|
|
|
|
name: 'costume1',
|
|
|
|
baseLayerID: 0,
|
|
|
|
baseLayerMD5: 'f9a1c175dbe2e5dee472858dd30d16bb.svg',
|
|
|
|
bitmapResolution: 1,
|
|
|
|
rotationCenterX: 47,
|
|
|
|
rotationCenterY: 55
|
|
|
|
};
|
|
|
|
|
|
|
|
vm.addCostume('f9a1c175dbe2e5dee472858dd30d16bb.svg', newCostume).then(() => {
|
|
|
|
t.equal(projectChanged, true);
|
|
|
|
t.end();
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
test('Adding a costume from library should emit a project changed event', t => {
|
|
|
|
const newCostume = {
|
|
|
|
name: 'costume1',
|
|
|
|
baseLayerID: 0,
|
|
|
|
baseLayerMD5: 'f9a1c175dbe2e5dee472858dd30d16bb.svg',
|
|
|
|
bitmapResolution: 1,
|
|
|
|
rotationCenterX: 47,
|
|
|
|
rotationCenterY: 55
|
|
|
|
};
|
|
|
|
|
|
|
|
vm.addCostumeFromLibrary('f9a1c175dbe2e5dee472858dd30d16bb.svg', newCostume).then(() => {
|
|
|
|
t.equal(projectChanged, true);
|
|
|
|
t.end();
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
test('Adding a backdrop should emit a project changed event', t => {
|
|
|
|
const newCostume = {
|
|
|
|
name: 'costume1',
|
|
|
|
baseLayerID: 0,
|
|
|
|
baseLayerMD5: 'f9a1c175dbe2e5dee472858dd30d16bb.svg',
|
|
|
|
bitmapResolution: 1,
|
|
|
|
rotationCenterX: 47,
|
|
|
|
rotationCenterY: 55
|
|
|
|
};
|
|
|
|
|
|
|
|
vm.addBackdrop('f9a1c175dbe2e5dee472858dd30d16bb.svg', newCostume).then(() => {
|
|
|
|
t.equal(projectChanged, true);
|
|
|
|
t.end();
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
test('Adding a sound should emit a project changed event', t => {
|
|
|
|
const newSound = {
|
|
|
|
soundName: 'meow',
|
|
|
|
soundID: 0,
|
|
|
|
md5: '83c36d806dc92327b9e7049a565c6bff.wav',
|
|
|
|
sampleCount: 18688,
|
|
|
|
rate: 22050
|
|
|
|
};
|
|
|
|
|
|
|
|
vm.addSound(newSound).then(() => {
|
|
|
|
t.equal(projectChanged, true);
|
|
|
|
t.end();
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
test('Deleting a sprite should emit a project changed event', t => {
|
|
|
|
const spriteId = vm.editingTarget.id;
|
|
|
|
|
|
|
|
vm.deleteSprite(spriteId);
|
|
|
|
t.equal(projectChanged, true);
|
|
|
|
t.end();
|
|
|
|
});
|
|
|
|
|
|
|
|
test('Deleting a costume should emit a project changed event', t => {
|
|
|
|
vm.deleteCostume(0);
|
|
|
|
|
|
|
|
t.equal(projectChanged, true);
|
|
|
|
t.end();
|
|
|
|
});
|
|
|
|
|
|
|
|
test('Deleting a sound should emit a project changed event', t => {
|
|
|
|
vm.deleteSound(0);
|
|
|
|
|
|
|
|
t.equal(projectChanged, true);
|
|
|
|
t.end();
|
|
|
|
});
|
|
|
|
|
|
|
|
test('Reordering a sprite should emit a project changed event', t => {
|
|
|
|
const sprite3Uri = path.resolve(__dirname, '../fixtures/cat.sprite3');
|
|
|
|
const sprite3 = readFileToBuffer(sprite3Uri);
|
|
|
|
|
|
|
|
// Add a new sprite so we have 2 to reorder
|
|
|
|
vm.addSprite(sprite3).then(() => {
|
|
|
|
// Reset the project changed flag to ignore change from adding new sprite
|
|
|
|
projectChanged = false;
|
|
|
|
t.equal(vm.runtime.targets.filter(target => !target.isStage).length, 2);
|
|
|
|
vm.reorderTarget(2, 1);
|
|
|
|
t.equal(projectChanged, true);
|
|
|
|
t.end();
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
test('Reordering a costume should emit a project changed event', t => {
|
|
|
|
t.equal(vm.editingTarget.sprite.costumes.length, 2);
|
|
|
|
const spriteId = vm.editingTarget.id;
|
2019-01-28 12:54:07 -05:00
|
|
|
const reordered = vm.reorderCostume(spriteId, 1, 0);
|
|
|
|
t.equal(reordered, true);
|
2019-01-28 12:45:40 -05:00
|
|
|
t.equal(projectChanged, true);
|
|
|
|
t.end();
|
|
|
|
});
|
|
|
|
|
|
|
|
test('Reordering a sound should emit a project changed event', t => {
|
|
|
|
const spriteId = vm.editingTarget.id;
|
|
|
|
const newSound = {
|
|
|
|
soundName: 'meow',
|
|
|
|
soundID: 0,
|
|
|
|
md5: '83c36d806dc92327b9e7049a565c6bff.wav',
|
|
|
|
sampleCount: 18688,
|
|
|
|
rate: 22050
|
|
|
|
};
|
|
|
|
vm.addSound(newSound).then(() => {
|
|
|
|
// Reset the project changed flag to ignore change from adding new sound
|
|
|
|
projectChanged = false;
|
|
|
|
t.equal(vm.editingTarget.sprite.sounds.length, 2);
|
2019-01-28 12:54:07 -05:00
|
|
|
const reordered = vm.reorderSound(spriteId, 1, 0);
|
|
|
|
t.equal(reordered, true);
|
2019-01-28 12:45:40 -05:00
|
|
|
t.equal(projectChanged, true);
|
|
|
|
t.end();
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
test('Renaming a sprite should emit a project changed event', t => {
|
|
|
|
const spriteId = vm.editingTarget.id;
|
|
|
|
vm.renameSprite(spriteId, 'My Sprite');
|
|
|
|
t.equal(projectChanged, true);
|
|
|
|
t.end();
|
|
|
|
});
|
|
|
|
|
|
|
|
test('Renaming a costume should emit a project changed event', t => {
|
|
|
|
vm.renameCostume(0, 'My Costume');
|
|
|
|
t.equal(projectChanged, true);
|
|
|
|
t.end();
|
|
|
|
});
|
|
|
|
|
|
|
|
test('Renaming a sound should emit a project changed event', t => {
|
|
|
|
vm.renameSound(0, 'My Sound');
|
|
|
|
|
|
|
|
t.equal(projectChanged, true);
|
|
|
|
t.end();
|
|
|
|
});
|
|
|
|
|
|
|
|
test('Changing sprite info should emit a project changed event', t => {
|
|
|
|
const newSpritePosition = {
|
|
|
|
x: 10,
|
|
|
|
y: 100
|
|
|
|
};
|
|
|
|
|
|
|
|
vm.postSpriteInfo(newSpritePosition);
|
|
|
|
t.equal(projectChanged, true);
|
|
|
|
projectChanged = false;
|
|
|
|
|
|
|
|
const newSpriteDirection = {
|
|
|
|
direction: -30
|
|
|
|
};
|
|
|
|
|
|
|
|
vm.postSpriteInfo(newSpriteDirection);
|
|
|
|
t.equal(projectChanged, true);
|
|
|
|
projectChanged = false;
|
|
|
|
|
|
|
|
t.end();
|
|
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
test('Editing a vector costume should emit a project changed event', t => {
|
|
|
|
const mockSvg = 'svg';
|
|
|
|
const mockRotationX = -13;
|
|
|
|
const mockRotationY = 25;
|
|
|
|
|
|
|
|
vm.updateSvg(0, mockSvg, mockRotationX, mockRotationY);
|
|
|
|
t.equal(projectChanged, true);
|
|
|
|
t.end();
|
|
|
|
});
|
|
|
|
|
|
|
|
test('Editing a sound should emit a project changed event', t => {
|
|
|
|
const mockSoundBuffer = [];
|
|
|
|
const mockSoundEncoding = [];
|
|
|
|
|
|
|
|
vm.updateSoundBuffer(0, mockSoundBuffer, mockSoundEncoding);
|
|
|
|
t.equal(projectChanged, true);
|
|
|
|
t.end();
|
|
|
|
});
|