scratch-vm/test/unit/io_scratchBLE.js

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MicroBit extension, Scratch Link first draft. (#1230) * First microbit gui tests * Fixed JSONRPC inheritance. Renamed ScratchBLE/ScratchBT files. Removed ScratchBT test code from Microbit extension. Renamed addLine to log. * Fixed log comments. Removed addLine from Microbit. * Adding auto-connect to Microbit at extension loading. Adding hack for displayText block to Scratch-Link. * Resolved merge conflicts and brought in latest microbit extension example code. * Updated microbit write tests for displayText and displaySymbol blocks. Some linting. * Some linting and adding of BLE Characteristic consts. * Linting fixes. * Moving micro:bit device connection code all to the MicroBit class, decoupling Scratch3MicroBitBlocks from connection code. * Removing old disconenct handlers from MicroBit class. Moved service into new BLEUUID data structure. * Renamed _write to _send. Moved all BLE encoding concerns to the _send method. * Using the util log. Some linting. * Added _read method to MicroBit class. Renamed _send to _write. * Some linting and formatting comments. * First pass at peripheral chooser pattern for ScratchBLE. * Testing characteristicDidChange events, and some changes to ScratchBLE on ready events. * Refactoring work on PeripheralChooser and ScratchBLE. * Some variable renaming and method signature stubs. * Peripheral chooser method signatures. * Moved base64 encoding/decoding to util. Some method signature formatting. * Adding test stubs for new util and io classes. * Adding test stub for MicroBit extension. * Clean up for PR. * Clean up for PR. * Final cleanup for PR. * Removed logging to console. * Adding 'btoa' and 'atob' node modules and using them in Base64Util.
2018-06-18 14:56:51 -04:00
const test = require('tap').test;
// const ScratchBLE = require('../../src/io/scratchBLE');
test('constructor', t => {
t.end();
});
test('waitForSocket', t => {
t.end();
});
Refactor for hardware extensions (#1555) * Beginning refactor: renaming 'device' to 'peripheral', shortening function names, reordering functions, etc. * Continuing refactoring: renaming some functions to be more verbose in the runtime, adding JSDocs, etc. * Changing 'device' to 'peripheral', etc. * Changing 'session' to 'socket'. * Fixing EV3 menus and menu arg validation, reordering functions, etc. * Add _send, add some references to documentation, etc. * Factored out _outputCommand and _inputCommand, renamed some enums, etc. * Fixed _outputCommand, some other minor cleanup. * Make _outputCommand and _inputCommand public. * Added TODO. * Renamed BLE UUID enums to be clearer. * Change WeDo2 in comments to WeDo 2.0, etc. * Changed some WeDo2Motor command names, cleaned up some JSDocs. * Beginning a major EV3 refactor. * WeDo2 formatting and comment changes. * Motor refactoring in EV3: motorTurnClockwise and motorTurnCounterClockwise initial working state. * Add reminders to possibly cast motor menu args in WeDo2. * Continue to move motor commands in EV3 to EV3Motor class, don't create new EV3Motor on every poll cycle, etc. * Factoring EV3 polling value commands, etc. * Fixing EV3 motor power, position and button pressed, and some commenting, etc. * Move EV3 motor position parsing to EV3Motor class, move directCommand and directCompoundCommand functions, some commenting, etc. * Changed WeDo2 motor label enum name. * Removed some EV3 motor functions that aren't needed, changed menu label enum names, moved some opcodes up to enums. * Fixing comments and documentation. * Some commenting. * Adding further documentation and references to PDFs, changed reply check to be safer, etc. * Some comment changes. * Moving some functions around in EV3 and WeDo2 to match. * Commenting, etc. * Some renaming of session, etc. * Fix stopAllMotors in EV3. * Fixing clearing of motors in EV3. * Some comment changes. * Change runtime .extensions/registerExtension to .peripheralExtensions/registerPeripheralExtension. * Renaming outputCommand/inputCommand to generateOutputCommand/generateInputCommand, etc. * Moved motorCommandIDs to EV3Motor class, renamed directCommand to generateCommand, etc. * Adding a reminder to rename something. * JSDoc fix in EV3Motor class. * Fixing microbit function name. * Adding a todo item. * Changing Ev3 menu formats to be backwards compatible, moving a BLE function up. * Fixing EV3 ports again, and button pressed returning a boolean. * Fixing menu value to be a string in EV3.
2018-09-07 17:01:23 -04:00
test('requestPeripheral', t => {
MicroBit extension, Scratch Link first draft. (#1230) * First microbit gui tests * Fixed JSONRPC inheritance. Renamed ScratchBLE/ScratchBT files. Removed ScratchBT test code from Microbit extension. Renamed addLine to log. * Fixed log comments. Removed addLine from Microbit. * Adding auto-connect to Microbit at extension loading. Adding hack for displayText block to Scratch-Link. * Resolved merge conflicts and brought in latest microbit extension example code. * Updated microbit write tests for displayText and displaySymbol blocks. Some linting. * Some linting and adding of BLE Characteristic consts. * Linting fixes. * Moving micro:bit device connection code all to the MicroBit class, decoupling Scratch3MicroBitBlocks from connection code. * Removing old disconenct handlers from MicroBit class. Moved service into new BLEUUID data structure. * Renamed _write to _send. Moved all BLE encoding concerns to the _send method. * Using the util log. Some linting. * Added _read method to MicroBit class. Renamed _send to _write. * Some linting and formatting comments. * First pass at peripheral chooser pattern for ScratchBLE. * Testing characteristicDidChange events, and some changes to ScratchBLE on ready events. * Refactoring work on PeripheralChooser and ScratchBLE. * Some variable renaming and method signature stubs. * Peripheral chooser method signatures. * Moved base64 encoding/decoding to util. Some method signature formatting. * Adding test stubs for new util and io classes. * Adding test stub for MicroBit extension. * Clean up for PR. * Clean up for PR. * Final cleanup for PR. * Removed logging to console. * Adding 'btoa' and 'atob' node modules and using them in Base64Util.
2018-06-18 14:56:51 -04:00
t.end();
});
test('didReceiveCall', t => {
t.end();
});
test('read', t => {
t.end();
});
test('write', t => {
t.end();
});