scratch-vm/test/unit/blocks_control.js

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const test = require('tap').test;
const Control = require('../../src/blocks/scratch3_control');
const Runtime = require('../../src/engine/runtime');
const BlockUtility = require('../../src/engine/block-utility');
test('getPrimitives', t => {
const rt = new Runtime();
const c = new Control(rt);
t.type(c.getPrimitives(), 'object');
t.end();
});
test('repeat', t => {
const rt = new Runtime();
const c = new Control(rt);
// Test harness (mocks `util`)
let i = 0;
const repeat = 10;
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const util = {
stackFrame: Object.create(null),
startBranch: function () {
i++;
c.repeat({TIMES: repeat}, util);
}
};
// Execute test
c.repeat({TIMES: 10}, util);
t.strictEqual(util.stackFrame.loopCounter, -1);
t.strictEqual(i, repeat);
t.end();
});
test('repeat rounds with round()', t => {
const rt = new Runtime();
const c = new Control(rt);
const roundingTest = (inputForRepeat, expectedTimes) => {
// Test harness (mocks `util`)
let i = 0;
const util = {
stackFrame: Object.create(null),
startBranch: function () {
i++;
c.repeat({TIMES: inputForRepeat}, util);
}
};
// Execute test
c.repeat({TIMES: inputForRepeat}, util);
t.strictEqual(i, expectedTimes);
};
// Execute tests
roundingTest(3.2, 3);
roundingTest(3.7, 4);
roundingTest(3.5, 4);
t.end();
});
test('repeatUntil', t => {
const rt = new Runtime();
const c = new Control(rt);
// Test harness (mocks `util`)
let i = 0;
const repeat = 10;
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const util = {
stackFrame: Object.create(null),
startBranch: function () {
i++;
c.repeatUntil({CONDITION: (i === repeat)}, util);
}
};
// Execute test
c.repeatUntil({CONDITION: (i === repeat)}, util);
t.strictEqual(i, repeat);
t.end();
});
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test('repeatWhile', t => {
const rt = new Runtime();
const c = new Control(rt);
// Test harness (mocks `util`)
let i = 0;
const repeat = 10;
const util = {
stackFrame: Object.create(null),
startBranch: function () {
i++;
// Note !== instead of ===
c.repeatWhile({CONDITION: (i !== repeat)}, util);
}
};
// Execute test
c.repeatWhile({CONDITION: (i !== repeat)}, util);
t.strictEqual(i, repeat);
t.end();
});
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test('forEach', t => {
const rt = new Runtime();
const c = new Control(rt);
const variableValues = [];
const variable = {value: 0};
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let value;
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const util = {
stackFrame: Object.create(null),
target: {
lookupOrCreateVariable: function () {
return variable;
}
},
startBranch: function () {
variableValues.push(variable.value);
c.forEach({VARIABLE: {}, VALUE: value}, util);
}
};
// for each (variable) in "5"
// ..should yield variable values 1, 2, 3, 4, 5
util.stackFrame = Object.create(null);
variableValues.splice(0);
variable.value = 0;
value = '5';
c.forEach({VARIABLE: {}, VALUE: value}, util);
t.deepEqual(variableValues, [1, 2, 3, 4, 5]);
// for each (variable) in 4
// ..should yield variable values 1, 2, 3, 4
util.stackFrame = Object.create(null);
variableValues.splice(0);
variable.value = 0;
value = 4;
c.forEach({VARIABLE: {}, VALUE: value}, util);
t.deepEqual(variableValues, [1, 2, 3, 4]);
t.end();
});
test('forever', t => {
const rt = new Runtime();
const c = new Control(rt);
// Test harness (mocks `util`)
let i = 0;
const util = {
startBranch: function (branchNum, isLoop) {
i++;
t.strictEqual(branchNum, 1);
t.strictEqual(isLoop, true);
}
};
// Execute test
c.forever(null, util);
t.strictEqual(i, 1);
t.end();
});
test('if / ifElse', t => {
const rt = new Runtime();
const c = new Control(rt);
// Test harness (mocks `util`)
let i = 0;
const util = {
startBranch: function (branchNum) {
i += branchNum;
}
};
// Execute test
c.if({CONDITION: true}, util);
t.strictEqual(i, 1);
c.if({CONDITION: false}, util);
t.strictEqual(i, 1);
c.ifElse({CONDITION: true}, util);
t.strictEqual(i, 2);
c.ifElse({CONDITION: false}, util);
t.strictEqual(i, 4);
t.end();
});
test('stop', t => {
const rt = new Runtime();
const c = new Control(rt);
// Test harness (mocks `util`)
const state = {
stopAll: 0,
stopOtherTargetThreads: 0,
stopThisScript: 0
};
const util = {
stopAll: function () {
state.stopAll++;
},
stopOtherTargetThreads: function () {
state.stopOtherTargetThreads++;
},
stopThisScript: function () {
state.stopThisScript++;
}
};
// Execute test
c.stop({STOP_OPTION: 'all'}, util);
c.stop({STOP_OPTION: 'other scripts in sprite'}, util);
c.stop({STOP_OPTION: 'other scripts in stage'}, util);
c.stop({STOP_OPTION: 'this script'}, util);
t.strictEqual(state.stopAll, 1);
t.strictEqual(state.stopOtherTargetThreads, 2);
t.strictEqual(state.stopThisScript, 1);
t.end();
});
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test('counter, incrCounter, clearCounter', t => {
const rt = new Runtime();
const c = new Control(rt);
// Default value
t.strictEqual(c.getCounter(), 0);
c.incrCounter();
c.incrCounter();
t.strictEqual(c.getCounter(), 2);
c.clearCounter();
t.strictEqual(c.getCounter(), 0);
t.end();
});
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test('allAtOnce', t => {
const rt = new Runtime();
const c = new Control(rt);
// Test harness (mocks `util`)
let ran = false;
const util = {
startBranch: function () {
ran = true;
}
};
// Execute test
c.allAtOnce({}, util);
t.true(ran);
t.end();
});
test('wait', t => {
const rt = new Runtime();
const c = new Control(rt);
const args = {DURATION: .01};
const waitTime = args.DURATION * 1000;
const startTest = Date.now();
const threshold = 1000 / 60; // 60 hz
let yields = 0;
const util = new BlockUtility();
const mockUtil = {
stackFrame: {},
yield: () => yields++,
stackTimerNeedsInit: util.stackTimerNeedsInit,
startStackTimer: util.startStackTimer,
stackTimerFinished: util.stackTimerFinished
};
c.wait(args, mockUtil);
t.equal(yields, 1, 'First wait block yielded');
// Spin the cpu until enough time passes
let timeElapsed = 0;
while (timeElapsed < waitTime) {
timeElapsed = mockUtil.stackFrame.timer.timeElapsed();
// In case util.timer is broken - have our own "exit"
if (Date.now() - startTest > timeElapsed + threshold) {
break;
}
}
c.wait(args, mockUtil);
t.equal(yields, 1, 'Second call after timeElapsed does not yield');
t.equal(waitTime, mockUtil.stackFrame.duration);
t.ok(timeElapsed >= (waitTime - threshold) &&
timeElapsed <= (waitTime + threshold));
t.end();
});