scratch-vm/test/unit/serialization_sb2.js

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const path = require('path');
const test = require('tap').test;
const extract = require('../fixtures/extract');
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const RenderedTarget = require('../../src/sprites/rendered-target');
const Runtime = require('../../src/engine/runtime');
const sb2 = require('../../src/serialization/sb2');
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test('spec', t => {
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t.type(sb2, 'object');
t.type(sb2.deserialize, 'function');
t.end();
});
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test('default', t => {
// Get SB2 JSON (string)
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const uri = path.resolve(__dirname, '../fixtures/default.sb2');
const file = extract(uri);
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const json = JSON.parse(file);
// Create runtime instance & load SB2 into it
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const rt = new Runtime();
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sb2.deserialize(json, rt).then(targets => {
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// Test
t.type(file, 'string');
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t.type(json, 'object');
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t.type(rt, 'object');
t.type(targets, 'object');
t.ok(targets[0] instanceof RenderedTarget);
t.type(targets[0].id, 'string');
t.type(targets[0].blocks, 'object');
t.type(targets[0].variables, 'object');
t.type(targets[0].lists, 'object');
t.equal(targets[0].isOriginal, true);
t.equal(targets[0].currentCostume, 0);
t.equal(targets[0].isOriginal, true);
t.equal(targets[0].isStage, true);
t.ok(targets[1] instanceof RenderedTarget);
t.type(targets[1].id, 'string');
t.type(targets[1].blocks, 'object');
t.type(targets[1].variables, 'object');
t.type(targets[1].lists, 'object');
t.equal(targets[1].isOriginal, true);
t.equal(targets[1].currentCostume, 0);
t.equal(targets[1].isOriginal, true);
t.equal(targets[1].isStage, false);
t.end();
});
});