scratch-vm/src/io/bleSession.js

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const JSONRPCWebSocket = require('../util/jsonrpc-web-socket');
const ScratchLinkWebSocket = 'ws://localhost:20110/scratch/ble';
class BLESession extends JSONRPCWebSocket {
/**
* A BLE device session object. It handles connecting, over web sockets, to
* BLE devices, and reading and writing data to them.
* @param {Runtime} runtime - the Runtime for sending/receiving GUI update events.
* @param {string} extensionId - the id of the extension.
* @param {object} deviceOptions - the list of options for device discovery.
* @param {object} connectCallback - a callback for connection.
*/
constructor (runtime, extensionId, deviceOptions, connectCallback) {
const ws = new WebSocket(ScratchLinkWebSocket);
super(ws);
this._socketPromise = new Promise((resolve, reject) => {
this._ws.onopen = resolve;
this._ws.onerror = this._sendError(); // TODO: socket error?
});
this._availablePeripherals = {};
this._connectCallback = connectCallback;
this._characteristicDidChangeCallback = null;
this._deviceOptions = deviceOptions;
this._runtime = runtime;
this._ws = ws;
this._runtime.registerExtensionDevice(extensionId, this);
}
/**
* Request connection to the device.
* If the web socket is not yet open, request when the socket promise resolves.
*/
requestDevice () {
// TODO: add timeout for 'no devices yet found' ?
if (this._ws.readyState === 1) {
this.sendRemoteRequest('pingMe') // TODO: remove pingMe when no longer needed
.then(() => this.sendRemoteRequest('discover', this._deviceOptions))
.catch(e => {
// TODO: what if discover doesn't initiate?
this._sendError(e);
});
} else {
// Try again to connect to the websocket
this._socketPromise(this.sendRemoteRequest('pingMe') // TODO: remove pingMe when no longer needed
.then(() => this.sendRemoteRequest('discover', this._deviceOptions)))
.catch(e => {
// TODO: what if discover doesn't initiate?
this._sendError(e);
});
}
}
/**
* Try connecting to the input peripheral id, and then call the connect
* callback if connection is successful.
* @param {number} id - the id of the peripheral to connect to
*/
connectDevice (id) {
this.sendRemoteRequest('connect', {peripheralId: id})
.then(() => {
this._runtime.emit(this._runtime.constructor.PERIPHERAL_CONNECTED);
this._connectCallback();
})
.catch(e => {
// TODO: what if the peripheral loses power?
// TODO: what if tries to connect to an unknown peripheral id?
this._sendError(e);
});
}
/**
* Handle a received call from the socket.
* @param {string} method - a received method label.
* @param {object} params - a received list of parameters.
* @return {object} - optional return value.
*/
didReceiveCall (method, params) {
// TODO: does didReceiveCall receive any errors?
// TODO: Add peripheral 'undiscover' handling
switch (method) {
case 'didDiscoverPeripheral':
this._availablePeripherals[params.peripheralId] = params;
this._runtime.emit(
this._runtime.constructor.PERIPHERAL_LIST_UPDATE,
this._availablePeripherals
);
break;
case 'characteristicDidChange':
this._characteristicDidChangeCallback(params.message);
break;
case 'ping':
return 42;
}
}
/**
* Start reading from the specified ble service.
* @param {number} serviceId - the ble service to read.
* @param {number} characteristicId - the ble characteristic to read.
* @param {boolean} optStartNotifications - whether to start receiving characteristic change notifications.
* @param {object} onCharacteristicChanged - callback for characteristic change notifications.
* @return {Promise} - a promise from the remote read request.
*/
read (serviceId, characteristicId, optStartNotifications = false, onCharacteristicChanged) {
const params = {
serviceId,
characteristicId
};
if (optStartNotifications) {
params.startNotifications = true;
}
this._characteristicDidChangeCallback = onCharacteristicChanged;
return this.sendRemoteRequest('read', params);
}
/**
* Write data to the specified ble service.
* @param {number} serviceId - the ble service to write.
* @param {number} characteristicId - the ble characteristic to write.
* @param {string} message - the message to send.
* @param {string} encoding - the message encoding type.
* @return {Promise} - a promise from the remote send request.
*/
write (serviceId, characteristicId, message, encoding = null) {
const params = {serviceId, characteristicId, message};
if (encoding) {
params.encoding = encoding;
}
return this.sendRemoteRequest('write', params);
}
_sendError (e) {
console.log(`BLESession error ${e}`);
// are there different error types?
// this._runtime.emit(???????????????)
}
}
module.exports = BLESession;