scratch-vm/test/unit/blocks_sensing.js

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const test = require('tap').test;
const Sensing = require('../../src/blocks/scratch3_sensing');
const Runtime = require('../../src/engine/runtime');
test('getPrimitives', t => {
const rt = new Runtime();
const s = new Sensing(rt);
t.type(s.getPrimitives(), 'object');
t.end();
});
test('ask and answer', t => {
const rt = new Runtime();
const s = new Sensing(rt);
const expectedQuestion = 'a question';
const expectedAnswer = 'the answer';
// Test is written out of order because of promises, follow the (#) comments.
rt.addListener('QUESTION', question => {
// (2) Assert the question is correct, then emit the answer
t.strictEqual(question, expectedQuestion);
rt.emit('ANSWER', expectedAnswer);
});
// (1) Emit the question.
const promise = s.askAndWait({QUESTION: expectedQuestion});
// (3) Ask block resolves after the answer is emitted.
promise.then(() => {
t.strictEqual(s.getAnswer(), expectedAnswer);
t.end();
});
});