2016-09-12 10:58:50 -04:00
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var Cast = require('../util/cast');
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2016-08-15 21:37:36 -04:00
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function Scratch3SensingBlocks(runtime) {
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/**
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* The runtime instantiating this block package.
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* @type {Runtime}
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*/
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this.runtime = runtime;
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}
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/**
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* Retrieve the block primitives implemented by this package.
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* @return {Object.<string, Function>} Mapping of opcode to Function.
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*/
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Scratch3SensingBlocks.prototype.getPrimitives = function() {
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return {
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2016-09-12 10:58:50 -04:00
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'sensing_touchingcolor': this.touchingColor,
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'sensing_coloristouchingcolor': this.colorTouchingColor,
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2016-10-04 21:26:59 -04:00
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'sensing_distanceto': this.distanceTo,
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2016-08-15 21:37:36 -04:00
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'sensing_timer': this.getTimer,
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'sensing_resettimer': this.resetTimer,
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'sensing_mousex': this.getMouseX,
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'sensing_mousey': this.getMouseY,
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2016-09-01 23:48:14 -04:00
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'sensing_mousedown': this.getMouseDown,
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2016-09-02 11:23:09 -04:00
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'sensing_keypressed': this.getKeyPressed,
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2016-10-17 13:57:25 -04:00
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'sensing_current': this.current,
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'sensing_dayssince2000': this.daysSince2000
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2016-08-15 21:37:36 -04:00
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};
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};
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2016-09-12 10:58:50 -04:00
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Scratch3SensingBlocks.prototype.touchingColor = function (args, util) {
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var color = Cast.toRgbColorList(args.COLOR);
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return util.target.isTouchingColor(color);
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};
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Scratch3SensingBlocks.prototype.colorTouchingColor = function (args, util) {
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var maskColor = Cast.toRgbColorList(args.COLOR);
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var targetColor = Cast.toRgbColorList(args.COLOR2);
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return util.target.colorIsTouchingColor(targetColor, maskColor);
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};
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2016-10-04 21:26:59 -04:00
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Scratch3SensingBlocks.prototype.distanceTo = function (args, util) {
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if (util.target.isStage) return 10000;
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var targetX = 0;
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var targetY = 0;
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if (args.DISTANCETOMENU === '_mouse_') {
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targetX = util.ioQuery('mouse', 'getX');
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targetY = util.ioQuery('mouse', 'getY');
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} else {
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var distTarget = this.runtime.getSpriteTargetByName(
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args.DISTANCETOMENU
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);
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if (!distTarget) return 10000;
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targetX = distTarget.x;
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targetY = distTarget.y;
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}
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var dx = util.target.x - targetX;
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var dy = util.target.y - targetY;
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return Math.sqrt((dx * dx) + (dy * dy));
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};
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2016-08-15 21:37:36 -04:00
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Scratch3SensingBlocks.prototype.getTimer = function (args, util) {
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return util.ioQuery('clock', 'projectTimer');
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};
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Scratch3SensingBlocks.prototype.resetTimer = function (args, util) {
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util.ioQuery('clock', 'resetProjectTimer');
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};
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Scratch3SensingBlocks.prototype.getMouseX = function (args, util) {
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return util.ioQuery('mouse', 'getX');
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};
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Scratch3SensingBlocks.prototype.getMouseY = function (args, util) {
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return util.ioQuery('mouse', 'getY');
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};
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Scratch3SensingBlocks.prototype.getMouseDown = function (args, util) {
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return util.ioQuery('mouse', 'getIsDown');
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};
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2016-09-02 00:01:17 -04:00
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Scratch3SensingBlocks.prototype.current = function (args) {
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2016-09-12 13:14:16 -04:00
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var menuOption = Cast.toString(args.CURRENTMENU).toLowerCase();
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2016-09-01 23:48:14 -04:00
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var date = new Date();
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2016-09-12 13:14:16 -04:00
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switch (menuOption) {
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case 'year': return date.getFullYear();
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case 'month': return date.getMonth() + 1; // getMonth is zero-based
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case 'date': return date.getDate();
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2016-09-02 09:20:54 -04:00
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case 'dayofweek': return date.getDay() + 1; // getDay is zero-based, Sun=0
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2016-09-02 00:01:17 -04:00
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case 'hour': return date.getHours();
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case 'minute': return date.getMinutes();
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case 'second': return date.getSeconds();
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2016-09-01 23:48:14 -04:00
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}
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2016-09-12 13:14:16 -04:00
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return 0;
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2016-09-02 11:23:09 -04:00
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};
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Scratch3SensingBlocks.prototype.getKeyPressed = function (args, util) {
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2016-09-07 15:57:53 -04:00
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return util.ioQuery('keyboard', 'getKeyIsDown', args.KEY_OPTION);
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2016-09-02 11:23:09 -04:00
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};
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2016-10-17 13:57:25 -04:00
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Scratch3SensingBlocks.prototype.daysSince2000 = function()
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{
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var msPerDay = 24 * 60 * 60 * 1000;
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var start = new Date(2000, 1-1, 1);
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var today = new Date();
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var dstAdjust = today.getTimezoneOffset() - start.getTimezoneOffset();
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var mSecsSinceStart = today.valueOf() - start.valueOf();
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mSecsSinceStart += ((today.getTimezoneOffset() - dstAdjust) * 60 * 1000);
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return mSecsSinceStart / msPerDay;
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};
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2016-08-15 21:37:36 -04:00
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module.exports = Scratch3SensingBlocks;
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